I'm currently making a mission where I wish a spotter in a sniper team keep his binoculars trained on a suspect. However, all of the playmove/switchmove animations end with the spotter putting away his binocs. I need him to keep his binocs up to his eyes.
I've tried looping the 'binoccrouchtocrouch/binocstandtostand/binoclyingtolying'
animations via script HOWEVER, due to the animation movement, the looping has the spotter slowly shifting to the left. After about 5 mins or so, he's nowhere near where he's meant to be. This is especially worse when he's on top of a building![]()
Does anyone have any ideas to solve this prob? I wish there would be a freezemove/resumemove command![]()
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