yeah... they always act funny, but this is irritating.
im working on a vietnam mission using SEB Nam pack 2, ***and at some point a UH-1H Dustoff Huey comes in and drops some medics off,
if i were to give the chopper a Land waypoint or trasnport unload, it would take forever to find a spot to land, and It'd get its Tail RPG'd to death.
I made it so that they ***do a quick drop by ***having them slow down and ***descend to ***~2 Meters, drop off the troops and take off again... which works a hell of a lot better, and looks cool too. But it requires the Chopper to approach from a certain direction:
My problem is... ***the dustoff follows the waypoint in and then Turns off ( it seems like its Engaging the NVA Soldiers )
this turning away screws the whole thing up, and I end up with a buncha dead medics.
I wanna know if I could block out the pilot from either recognizing or engaging ***the NVA to see if that works, i couldnt find anything that looked like that in the ComRef.
It's waypoint is set to hold fire (not engage at will) (tried never fire... no difference) and the Behavior mode is careless, so i dont know what else could keep him from ***turning to go play ***dodge-RPG with the NVA
if anyone has any ideas plz help me... (cuz every time the Chopper screws up i LAW the sucker, so for their sake)
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