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Thread: HIDDEN OBJECTIVES

  1. #1
    I'm wondering if anyone knows how have an objective not appear at the beginning of the mission on the briefing screen, and then appear when a condition is met. Like when the "Mission Plan Updated" message pops up. I know its relatively easy, just not sure how to do it. Any help would be appreciated. Thanks.

  2. #2
    well i wanna know that too so i guess we'll have to wait.... lol

  3. #3
    I've seen docs on this stuff...

    Download the breifing.zip thing from flashpoint1985.com, and look in the doc, it mentions something about type="hidden" or something in the first <a> tag of your objective.. it hides it from first sight.

    If that doesn't work, there is also:

    "OBJECTIVE_X" objstatus "HIDDEN" to hide an objective. You could put that in an init.sqs. Then, I think if you want to un-hide the objective, you do "OBJECTIVE_X" objstatus "ACTIVE"... not sure though, I haven't tried any of this yet. Just got it from looking at the online doc stuff.

  4. #4
    the possible options are: hidden, visible,
    done, failed

  5. #5
    Online doc's say "ACTIVE" is another choice. I haven't tested it, but it says so :\

  6. #6
    btw - online docs suggestion "active" is wrong
    "visible" works

  7. #7
    I think if you create an Init.SQS and type

    "Obj_1" Objstatus "hidden"

    then it wont appear in the breifing, then run

    "Obj_1" ObjStatus "Active"

    to get the mission plan updated thingy, and you can then see the objective as normal.

  8. #8
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    Here's what it says in the init.sqs-file of the mission "Chinook", where there is a hidden waypoint:

    setViewDistance 1400

    "_x moveIncargo aP" foreach units group v1

    schodil = false
    spravne = false
    kurs = false
    vyhodil = false
    vysed = false
    paluba = false

    "4" objStatus "hidden"
    "1" objStatus "done"

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