Page 176 of 177 FirstFirst ... 76126166172173174175176177 LastLast
Results 1,751 to 1,760 of 1765

  Click here to go to the first Developer post in this thread.  

Thread: Falklands mod progress

  1. #1751
    I still can't believe an unpaid, untrained and previously non-skilled team ever managed to pull this off.

    Really is quite an amazing achievement. I think perhaps now you need to open up all the included data and information and throw the whole thing to the community and allow them to port it to ArmA so you can take some serious time off.




  2. #1752
    Sorry to say but anyone caught porting this over to Armed Assault without permission will be dealt with accordingly, some addons are even restricted for flk use, ie we couldn't modify them either, and if you pass them over to Armed Assault get a lawyer.

    Some of the Falklands team have indicated ***willingness to port over what we can to ArmA and will be rebuilding a fair bit too.

    This will mean new members will be required etc, but that will be when we are ready and not before.

    However do expect the Falklands team to continue work on Falklands - OFP for the moment, much depends on any faults that we have missed and other stuf that just cant make the 2nd April deadline realisticly (believe me there is lots that can not make it)

    Cb.



    CBF Ship Building Industry
    Former leader of the now closed 1982: Flashpoint in the Falklands team
    Permissions still required to use FLK models, all it takes is asking (via pm not a thread please)

  3. #1753
    Excellent i've been waiting this mod !

  4. #1754
    Release should be around 8pm, a few of hours later than hoped, but some missions need more tweaking and the guy is at work till 6! (also gives me time to get a readme sorted)

    Final file size when rar'ed will be around 300mb, with around 50mb of external addons (this will be provided in a seperate rar, as well as individual links to ofp.info)

  5. #1755
    Staff Sergeant
    Join Date
    Mar 27 2005
    Location
    earth global human
    Posts
    335
    Whoaa what a nice news to hear that u are gonna release this one today. I was almost sure that u gave up but luckly I was wrong. I havent seen Falkland war in any other game so far so this can be rly new exciting endeavour.
    OFP multiplayer since june 2001. gamename MRJ-GLO

  6. #1756
    A small hiccup to the schdule...

    I forget to add the time its going to take to upload to our server...

    Hopefully before midnight...

  7. #1757
    Second Lieutenant JdB's Avatar
    Join Date
    Aug 10 2002
    Location
    Kingdom of the Netherlands
    Posts
    4,149
    I hope you have a good bandwidthlimit, otherwise you might want to send the link to newssites first so they can mirror the file before release

    Too bad the computer that can run OFP has decided to go broke right when the mod I was most looking forward to is about to be released
    Creating ArmA:CWA addons at a snail's pace and newsposter @ OFPr.info.

  8. #1758
    Apparantly its got a very high bandwidth so thats not the problem, jsut my upload limit of 25k causing me stress now, although it means I cant do squat until its up (a wee bit of rest)

  9. #1759
    I'm torturing my F5-key right now
    When you’re creating your own shit, man, even the sky ain’t the limit.

    Miles Davis

  10. #1760
    Master Gunnery Sergeant Kirby's Avatar
    Join Date
    Aug 26 2006
    Location
    Bristol, England
    Posts
    1,002
    This has been a long time in the making, eh?




Page 176 of 177 FirstFirst ... 76126166172173174175176177 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •