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Thread: New animation sounds

  1. #1
    I have a little problem whit new rotation anims, i've added all points in the memory lod, and defined the cpp, now all is working fine, but there's no sound, i've added the string Sound[]={"Vehicles\gun_elevate",0.031623,1.000000}; but is not working...is there a solution for this?

  2. #2
    hmmh could you post your whole cpp??
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  3. #3
    CWR² Developer
    Join Date
    Apr 5 2002
    Location
    Italy
    Posts
    188
    Author of the Thread
    this is the parto fo the animation:

    class UserActions
    {
    class OpenDoors
    {
    displayName = $STR_DN_ADD_dor;
    position = osa_porta_m;
    radius = 4;
    sound[]={Objects\door,db-15,1.5};
    condition = "this animationPhase ""porta_m"" < 0.5";
    statement = "this animate [""porta_m"", 1]";
    };
    class CloseDoors
    {
    displayName = &#036;STR_DN_ADD_dorc;
    position = osa_porta_m;
    radius = 3;
    sound[]={Objects&#92;door,db-15,1.5};
    condition = "this animationPhase ""porta_m"" >= 0.5";
    statement = "this animate [""porta_m"", 0]";
    };
    };

  4. #4
    hmm i&#39;m afraid sounds in that way are not posibel on custom animations.....

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