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Thread: 1.90 patch for download on 3dgamers.com

  1. #71
    The one and only OFP MOM
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    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (LightBringer @ Nov. 25 2002,14:29)</td></tr><tr><td id="QUOTE">What about the Dynamic Range add-on? Is it ready yet, to 1.9?[/QUOTE]<span id='postcolor'>
    Yoo hoo&#33;

  2.   This is the last Developer post in this thread.   #72
    BI Developer Suma's Avatar
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    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (bn880 @ Nov. 23 2002,01:35)</td></tr><tr><td id="QUOTE">How long have shoe imprints been in the game? ***I just noticed while playing around with one of my missions on desert island the men leave tracks now. ***[/QUOTE]<span id='postcolor'>
    Good observation skills. Footprints were in the game very long ago, but they somehow disapperared before demo was released, due to some movement tree reconfiguration. It was reintroduced in 1.90. We intentionally did not document this change in the change list, as we wanted to know if the effect is strong enough to be noticed.
    Ondrej Spanel, BIS Lead Programmer

  3. #73
    The one and only OFP MOM
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    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Suma @ Nov. 25 2002,15:09)</td></tr><tr><td id="QUOTE">We intentionally did not document this change in the change list, as we wanted to know if the effect is strong enough to be noticed. ***[/QUOTE]<span id='postcolor'>
    Yes, it looks terrific.

    Good thing they disappear, though. Imagine MP games, if they didn&#39;t.

  4. #74
    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (theavonlady @ Nov. 25 2002,15:36)</td></tr><tr><td id="QUOTE">Good thing they disappear, though. Imagine MP games, if they didn&#39;t. [/QUOTE]<span id='postcolor'>
    Hmm... I would rather have them stick around for a good while, could be used to track people, now they fade away kindof too quick.

  5. #75
    The one and only OFP MOM
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    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Kegetys @ Nov. 25 2002,15:43)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (theavonlady @ Nov. 25 2002,15:36)</td></tr><tr><td id="QUOTE">Good thing they disappear, though. Imagine MP games, if they didn&#39;t. [/QUOTE]<span id='postcolor'>
    Hmm... I would rather have them stick around for a good while, could be used to track people[/QUOTE]<span id='postcolor'>
    Typical&#33;

  6. #76

    Arrow

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (theavonlady @ Nov. 25 2002,14:00)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (LightBringer @ Nov. 25 2002,14:29)</td></tr><tr><td id="QUOTE">What about the Dynamic Range add-on? Is it ready yet, to 1.9?[/QUOTE]<span id='postcolor'>
    Yoo hoo&#33; [/QUOTE]<span id='postcolor'>
    Er, thx. Looks like i&#39;m blind..

    by:
    LightBringer

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