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Thread: Opening p3d files

  1. #1
    When I want to open a p3d file from ofp, to view it, I always get a "can't open file" error.
    Anyone has a reaction for this??
    In Sanguine Vinum

  2. #2
    Sergeant Major
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    Nothing except I get the same error. Both with models from the CD as well as from official addons.

  3. #3
    Sergeant
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    Hmm, well, there must be a solution.
    Does it work with self made objects?? I'm still learning the program so, I haven't really created anything yet.

  4. #4
    Easy solution: The models from the original CD and the addons are ODOL format. The O˛ version we got only reads MLOD. We're not able to create or view ODOL content.

    However, you can use the old demo versions models

  5. #5
    Sergeant Major
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    I tried importing a 3DS file from LightWave 3DS object exporter.

    I got an "Missing KFDATA section" error.

    I have no clue what KFDATA section is, but I guess it's missing.

  6. #6
    Sergeant Major
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    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (VipHeart @ April 24 2002,18:24)</td></tr><tr><td id="QUOTE">Easy solution: The models from the original CD and the addons are ODOL format. The O˛ version we got only reads MLOD. We&#39;re not able to create or view ODOL content. ***

    However, you can use the old demo versions models [/QUOTE]<span id='postcolor'>
    boy that&#39;s bad news... I needed the Bradley for making a Warrior IFW... it&#39;s almost the same looking vehicle.

  7. #7
    Sergeant
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    Guess we have to start from scratch then.

  8. #8
    First Sergeant
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    I can open the models from the demo data3d


    all I did was decrypt them with the mission unencrypter and then just opened them in o2

    can&#39;t see why no one else can....

  9. #9
    Gunnery Sergeant Airwolf's Avatar
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    i was hoping to view the kiowa so i could learn how to create helos, since thats what im working on. Is there a special tag for the seat?

  10. #10
    Sergeant Major
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    For crew I think you have to use the proxy tool to make a proxy, which essentially is the position another model is loaded into, like crew or missiles. See how it&#39;s a triangle? The triangle must point in the direction the crew is facing with his body, when inside the vehicle. The top sharp tip should just point upwards.

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