Do we have to make a model that is hit by a rocket or something?
or is it just like tanktraks in the ofp engine?
Do we have to make a model that is hit by a rocket or something?
or is it just like tanktraks in the ofp engine?
Are you talking of something like a damage-model? I cannot help you, but maybe to specify your question will help others to answer it.
PSC
i am not so good in english but yes a damage-model that is what i mean!
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Hi Vixer
I'm not sure how OFP handles damage, but I'm hoping we can model a damaged version of the vehicle etc, then when the vehicle, say a tank, gets hit the damaged version replaces the original vehicle. That way we could model vehicles or buildings etc that look realistic when damaged.
Cheers 8)
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yes i hope so but maybe its in the engine![]()
can someone of BIS reply?
There doesnt seem to be any that special damage models in ofp... when a vehicle gets destroyed the model is just transformed randomly to make it look screwed.

No you don't have to make this model, it is generated by the engine depending on class and how its defined...
ok thnx guys![]()