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Thread: Question about 3d models

  1. #1
    Second Lieutenant VXR's Avatar
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    Exclamation

    Do we have to make a model that is hit by a rocket or something?
    or is it just like tanktraks in the ofp engine?

  2. #2
    Gunnery Sergeant
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    Are you talking of something like a damage-model? I cannot help you, but maybe to specify your question will help others to answer it.

    PSC

  3. #3
    Second Lieutenant VXR's Avatar
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    i am not so good in english but yes a damage-model that is what i mean!

  4. #4
    Master Gunnery Sergeant
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    Hi Vixer
    I'm not sure how OFP handles damage, but I'm hoping we can model a damaged version of the vehicle etc, then when the vehicle, say a tank, gets hit the damaged version replaces the original vehicle. That way we could model vehicles or buildings etc that look realistic when damaged.
    Cheers 8)
    We are now fully operational - that is, we are in a constant flap instead of having isolated confused situations.

    D.I.L.L.I.G.A.F.: Rebel Without a Pause

  5. #5
    Second Lieutenant VXR's Avatar
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    yes i hope so but maybe its in the engine

    can someone of BIS reply?

  6. #6
    There doesnt seem to be any that special damage models in ofp... when a vehicle gets destroyed the model is just transformed randomly to make it look screwed.

  7.   This is the last Developer post in this thread.   #7
    No you don't have to make this model, it is generated by the engine depending on class and how its defined...

  8. #8
    Second Lieutenant VXR's Avatar
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    Author of the Thread
    ok thnx guys

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