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Thread: Todays work :)

  1. #11
    Chief Warrant Officer Antichrist's Avatar
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    Aug 23 2001
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    Does it use same flight model as a10 and SU-25?

  2. #12
    Staff Sergeant
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    Antichrist: it cant have the A10 or Su25 fligt model - we dont have their MLOD models to see how aicraft LODs structure should look like....

    Waiting for BiS class sample models....


    FlipeR

  3. #13
    FlipeR, he meant the flight physics model, not the model itself. Does it fly according to the cpp of the A-10 or the SU25.

    Konyak

  4. #14
    Warrant Officer Kegetys's Avatar
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    It hadles pretty much like the Su25, except that its max speed is 1000 (Su25 has 800), it has most of its weight on the front and its wingspan is rather short... It turns very fast and is in overall a rather quick plane

    Im planning on putting two Sidewinders on it, so it can be used to destory air targets from a far range. And then some air-to-ground missiles and then of course the 30mm Adan cannon it has.

    But right now im having a little problem with it... I made a pair of chairs inside the cockpit, and added a canopy glass. The problem is, that the chairs are not visible through the glass Its apparently the same problem as with the windows in buildings etc, you cannot see anything through them. And I have absolutely no idea how to fix that heh...

    Here's a newer screenie:


    It has wheels now (rather low detailed) of which one even retracts, but it rotates into the wrong direction. The retracting gear group names seem to be "predni kolo", "levy kolo" and "pravy kolo". Predni means front, levy means left and pravy means right tire. In addition to those, the "memory" lod should have some pivot points for them I think but I havent yet found out the names for those....

    Edit: oh, and I added the missiles under the wings by adding proxy objects named "proxy:ch_29t.01","proxy:ch_29t.02" etc. The ch_29t proxy is defined in the Su25 config.cpp.




  5. #15
    Gunnery Sergeant
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    Jan 6 2002
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    I know that you cannot see poeple through the back-window of a jeep for instance (if you are not in that jeep), but that house-bug I did not realize yet. Maybe thats the reason why most of the buildings do not have real glass-windows, but only empty holes (besides that most of the houses are war-ruins already). It sounds crazy. You can see the pilot and the console, but not the seat. Did you use alpha-textures for the canopy, or is there another method to create transparency I don't know yet?

    Till later, PSC

  6. #16

    Cool

    I think I saw a setting "translucent" in the faces/vertice properties, but i'm not sure!

  7. #17
    Warrant Officer Kegetys's Avatar
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    The glass is done with an alpha transparent texture.

  8. #18
    Gunnery Sergeant Airwolf's Avatar
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    can the wheel animation also be used on a helicopter?

  9. #19
    Staff Sergeant
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    Airwolf: according to Suma and Marek -> NO, the wheels of a heli cant be retracted! Why? Dont know...


    FlipeR

  10. #20
    Warrant Officer Kegetys's Avatar
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    This addon is now released, you can get it from http://koti.mbnet.fi/stede/flashpoint/

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