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I have a new player model,five lods,
everything working fine ingame.
but there are no shadow on the fist lod
at about 20 meters away the shadow kicks in.
does anyone know what i am missing?
also,
how do i map the body damage textures to work ingame?
any help would be appreciated.
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ah..i guess the damage textures is to do with the code
ingame,does anyone know the part of the code to look for and where to find it,i'm new to code
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I'm not really sure because I don't know very much about making configs but from a refrence thing I have it has this in the cfgVehicle class:
wounds[]={" "," ")
it has a lot of textures in the quotes and there are a lot of " "s. I don't know what/if order they go in.
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mmmh!
now it must be something like
dammage=something...
blah.pac\blah.pac
but where do i put it,
and what do i type?
someone gotta know
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