Hi
Just wondered what the vertex "zamerny" in mem lod is good for and I have thought of this: Since most configfiles have this:
class ViewOptics: ViewOpticsBase
{
initAngleX=0; minAngleX=-170; maxAngleX=+20;
initAngleY=90; minAngleY=+20; maxAngleY=+170;
initFov=0.7; minFov=0.42; maxFov=0.85;
};
class ViewGunner
{
initAngleX=0; minAngleX=-170; maxAngleX=+20;
initAngleY=90; minAngleY=+20; maxAngleY=+170;
initFov=0.7; minFov=0.42; maxFov=0.85;
};
class ViewPilot
{
initAngleX=5; minAngleX=-20; maxAngleX=35;
initAngleY=0; minAngleY=-90; maxAngleY=90;
initFov=0.7; minFov=0.42; maxFov=0.85;
};
class ViewCargo
{
initAngleX=5; minAngleX=-30; maxAngleX=30;
initAngleY=0; minAngleY=-180; maxAngleY=180;
initFov=0.7; minFov=0.42; maxFov=0.85;
};
Then my guess is that all these coordinates are relative to the point zamerny in mem lod. if this true? Or am I wrong here (like the coord. being relative to the model origo or center of gravity). Anyone?
Brsseb (ofp.info/brsseb)
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