-
Hi
Im making an RAH 66 Comanche Attach Helicopter and hope to release it soon (two weeks maybe). The main fuselage is done, got some exteriour and interiour details to do. Then texture it properly.

But I am not sure how to make that machinegun. I guess its similar to that on the Cobra, but I dont know the LOD setup for it. Anyone know the proper Memory LOD and model LOD selection names and configfile setup for it? (I assume the cobramodel wasnt in the uncrypted single player demo. Didnt find it, though.)
There are more snaps on this site (go here if the pics dont load in the post. (Dont mind that the heli is not scaled right yet):
http://www.geocities.com/brsseb/comanche/
BRSSEB (ofp.info/brsseb)
-
Second Lieutenant
make a gun at thew nose and call the whole rotating parts that move left right up and down: otocvez
the up and down moving part of the gun OtocHlaven
the muzzle has to be called zasleh
for the memory lod the otocvez axis point has to be called osaveze
the otochlaven axis point osahlavne
tell me if it worked
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules