Results 1 to 2 of 2

Thread: What is wrong with my cpp?

  1. #1
    Go easy on me, it's my first attempt at making one

    // some basic defines
    #define TEast 0
    #define TWest 1
    #define TGuerrila 2
    #define TCivilian 3
    #define TSideUnknown 4
    #define TEnemy 5
    #define TFriendly 6
    #define TLogic 7

    #define true 1
    #define false 0

    // type scope
    #define private 0
    #define protected 1
    #define public 2

    #define WeaponNoSlot 0// dummy weapons
    #define WeaponSlotPrimary 1// primary weapons
    #define WeaponSlotSecondary 16// secondary weapons
    #define WeaponSlotItem 256// items
    #define WeaponSlotBinocular 4096// binocular
    #define WeaponHardMounted 65536

    class CfgPatches
    {
    class SoldierWAK5BSD
    {
    units[] = {SoldierWAK5BSD};
    weapons[] = {AK5BSD};
    requiredVersion = 1.75;
    };

    };

    class CfgAmmo
    {
    class Default{};
    class BulletSingle: Default{};
    class BulletSingleW: BulletSingle{};
    class BulletSilencedSingleW: BulletSingleW
    {
    indirectHitRange=0.100000;
    visibleFire=0.055000;
    audibleFire=0.055000;
    visibleFireTime=2;
    tracerColor[]={0,0,0,0.005000};
    tracerColorR[]={0,0,0,0.005000};
    };

    class BulletBurst: BulletSingle{};
    class BulletFullAuto: BulletBurst{};
    class BulletFullAutoW: BulletFullAuto{};
    class BulletSilencedFullAutoW: BulletFullAutoW
    {
    indirectHitRange=0.100000;
    visibleFire=0.070000;
    audibleFire=0.070000;
    visibleFireTime=3;
    tracerColor[]={0,0,0,0.005000};
    tracerColorR[]={0,0,0,0.005000};
    };
    };


    class CfgWeapons
    {
    class Default {};
    class MGun : Default {};
    class Riffle: MGun {};
    class M16 : Riffle {};
    class AK5BSD: M16
    {
    scopeWeapon=2;
    scopeMagazine=2;
    model="\AK5BSD\AK5BLJ.p3d";
    modelOptics="optika_snpierw";
    picture="\AK5BSD\weapics\w_AK5b.paa";
    optics=1;
    opticsZoomMin=0.050000;
    opticsZoomMax=0.200000;
    displayName="AK5B SD";
    displayNameMagazine="AK5Bmag";
    shortNameMagazine="AK5Bmag";
    drySound[]={"weapons\M16dry",0.010000,1};
    magazines[]={"AK5Bmag"};
    count=20;
    reloadMagazineSound[]={"\AK5BSD\sound\AK5_reload.wav",1.000 000,1};
    modes[]={"Single","Fullauto"};
    class Single
    {
    ammo="BulletSingleW";
    multiplier=1;
    burst=1;
    displayName="AK5B SD Semi";
    dispersion=0.000200;
    sound[]={"\AK5BSD\sound\AK5_sd.wav",1.000000, 1};
    soundContinuous=0;
    reloadTime=0.150000;
    ffCount=1;
    recoil="riffleSingle";
    autoFire=0;
    aiRateOfFire=5.000000;
    aiRateOfFireDistance=500;
    useAction=0;
    useActionTitle="";
    };
    class FullAuto
    {
    ammo="BulletFullAutoW";
    multiplier=1;
    burst=1;
    displayName="AK5B SD Auto";
    dispersion=0.000400;
    sound[]={"\AK5BSD\sound\AK5_sd.wav",1.000000, 1};
    soundContinuous=0;
    reloadTime=0.100000;
    ffCount=100;
    recoil="riffleBurst3";
    autoFire=1;
    aiRateOfFire=5.000000;
    aiRateOfFireDistance=500;
    useAction=0;
    useActionTitle="";
    };

    };


    ///Magazine definitions;
    class AK5Bmag: AK5BSD
    {
    displayNameMagazine = AK5Bmag;
    shortNameMagazine = AK5Bmag;
    picture="\AK5BSD\weapics\m_Ak5.paa";
    count=30;
    scopeWeapon=0;
    scopeMagazine=2;
    };

    };

    class CfgVehicles
    {
    class All {};
    class AllVehicles:All{};
    class Land:AllVehicles{};
    class Man:Land{};
    class Soldier:Man{};
    class SoldierWB:Soldier{};
    class SoldierWAK5BLJ: SoldierWB
    {
    model="mc vojakw2.p3d";
    displayName="Soldier AK5B (Suppressed)";
    weapons[]={"AK5BSD","Binocular","NVGoggles","Throw","Pu
    t"};
    magazines[]={AK5Bmag,AK5Bmag,AK5Bmag,AK5Bmag,AK5Bmag,AK5Bmag, HandGrenade,HandGrenade,HandGrenade,Smoke
    Shell};
    };
    };

    class CfgNonAIVehicles
    {
    class ProxyWeapon {};
    class ProxySoldierWAK5BSD: ProxyWeapon
    {
    autocenter=0;
    scope=2;
    reversed=0;
    simulation="ProxyWeapon";
    model="\AK5BSD\AK5BLJ.p3d";
    };
    };

  2. #2
    Private First Class
    Join Date
    Aug 21 2001
    Location
    Sweden
    Posts
    35
    Author of the Thread
    Anyone?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •