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How do u make an addon that has weapons in it u can take - like my gunshop addon for middle east I released - Can I make it so there is already predefined weaponry in it - like an ammo crate.
That way u could walk in it and also be able to take weapon Ak47 or something.
I am pretty sure u can do this - what would be the exact config though?
Can somone please help I am so bad at making configs . . .
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Assuming you know how to write an add-on config I present you a class taken from the config175.cpp (decrypted by a-lone-wolf):
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">
class MachineGunBox: Strategic *** *** // a building
{
*** *** animated=0;
*** *** scope=1;
*** *** vehicleClass="Ammo";
*** *** icon="Ammo_move";
*** *** model="hromada_beden";
*** *** displayName="$STR_DN_MACHINE_GUN";
*** *** accuracy=0.200000;
*** *** typicalCargo[]={};
*** *** destrType="DestructEngine";
*** *** transportAmmo=0;
*** *** transportRepair=0;
*** *** transportFuel=0;
*** *** class TransportWeapons
*** *** {
*** *** *** *** ***class MachineGun
*** *** *** *** ***{
*** *** *** *** *** *** *** weapon="M60";
*** *** *** *** *** *** *** count=1;
*** *** *** *** ***};
*** *** };
*** *** class TransportMagazines
*** *** {
*** *** *** *** ***class MachineGun
*** *** *** *** ***{
*** *** *** *** *** *** *** magazine="M60";
*** *** *** *** *** *** *** count=3;
*** *** *** *** ***};
*** *** };
*** *** transportMaxWeapons=1;
*** *** transportMaxMagazines=3;
*** *** cost=0;
*** *** armor=20;
*** *** mapSize=2.600000;
};
[/QUOTE]<span id='postcolor'>
Self-explanatory, huh?

Tempus Fugit.
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