How can I edit Optics P3D files ? if I try to open any Optic iles (In Breathe Light) I get "Unable to Read" error ??
How can I edit Optics P3D files ? if I try to open any Optic iles (In Breathe Light) I get "Unable to Read" error ??
Intel Core i7 980X EXTREME, 12 Gig RAM, 240 Gig Revo x 2 SSD, 2 X EVGA (SC) 680GTX's, Win 7 64 Pro,
Single 27 inch Monitor, Track IR 5, HOTAS Warthog, SIMPEDS Pedals..Arma3 Ready... I hope
Can I make a Optics P3D with Oxygen light ? or is that only possible with the full version ?
you can't edit the optics in the Resistance or any version other than 0.35 (demo) which is pretty haed to find...
I chose a cow.
Where are the optics p3ds?
Can you make a full new one for a new model?
Cheers![]()
Oberon "sniper" 3d "I know something you don't"
the optics are just a flat, textured plane, though you need a DEMO version of OPF (0.36) to be able to edit them
Does anyone have a spare optics file that can be edited in Breathe light ?
Is ther no way to create your own optics from scratch?
So where are all these new optics (HK pack etc. etc.) coming from?
That´s what I mean....
If I make a custom optic for a vehicle do I save it in the P3D or do I make a new P3D? and so where do I save it?
Download old demo, dePBO and uncrypt data3d.pbo and look for optika*.p3d. Pick a suitable model (i.e. from a similar weapon; want make a sniper rifle? Pick M21).
DePBO data.pbo and view the textures of the model chosen before.
It's easy to adapt the existing optics (redraw textures)-why make new ones from scratch?
btw: How can I implement animated textures? I know there's a naming convention (mytexture.01.paa,mytexture.02.paa,...). But if I put my own animation textures on a normal face, ofp crashes. Do I have to set any flags/properties/triggers/trap doors?
Tempus Fugit.