Results 1 to 6 of 6

Thread: New soldier models

  1. #1
    I've analyzed the soldier demo models (mc_vojak etc.) and found a lot of named selections (body parts)...

    Then I added a small box to the soldier's shoulder, wrote a simple config and stuffed both model and config into a pbo file. But when using the soldier in editor and previewing it, OFP crashes?

    Is a tutorial for soldier creating available?
    Tempus Fugit.

  2. #2
    Im 99% sure its your config, is this supposed to be a back pack?
    REDHAMMERSTUDIOS | M109A6 | 3DSMAX ARMA2 TOOLBOX
    ~RHS: AFRF on the or BIF and on Facebook.

  3. #3
    Master Gunnery Sergeant
    Join Date
    Aug 2 2002
    Posts
    1,295
    Author of the Thread
    No, USCMarines!

    I just changed the model a little bit for testing purposes ->added some polys.

    Then I simply removed some faces -> crash?



    Zwadar, where's your tutorial?




  4. #4
    Master Gunnery Sergeant
    Join Date
    Aug 2 2002
    Posts
    1,295
    Author of the Thread
    Ok, now I've tried an unchanged soldier model from the demo -> OFP crashes when previewing unit in editor!
    config.cpp:
    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">
    class CfgPatches
    {
    *** *** class USCMSoldiers
    *** *** {
    *** *** *** *** ***units&#91;&#93; = {SoldierUSCM};
    *** *** *** *** ***weapons&#91;&#93; = {};
    *** *** *** *** ***requiredVersion = 1.30;
    *** *** };
    };

    class CfgModels
    {
    *** *** class Default {};
    *** *** class Man&#58; Default {};
    *** *** class colmarine&#58; Man {};
    };

    class CfgVehicles
    {
    *** *** class All {};
    *** *** class AllVehicles &#58; All {};
    *** *** class Land &#58; AllVehicles {};
    *** *** class Man &#58; Land {};
    *** *** class Soldier &#58; Man {};
    *** *** class SoldierWB &#58; Soldier {};
    *** *** class SoldierUSCM&#58; SoldierWB
    *** *** {
    *** *** *** *** ***access = 1;
    *** *** *** *** ***picture = &#34;igrenadier&#34;;
    *** *** *** *** ***model = &#34;/USCM/colmarine.p3d&#34;
    *** *** *** *** ***vehicleClass = &#34;Men&#34;;
    *** *** *** *** ***scope = 2;
    *** *** *** *** ***cost = 60000;
    *** *** *** *** ***displayName = &#34;USCM Prototyp&#34;;
    *** *** *** *** ***accuracy = 1000;
    *** *** };
    };
    [/QUOTE]<span id='postcolor'>

    WHY? Are there other soldier mlod-models on the internet?

  5. #5
    Tyr taking the cfg models part away and see if that works

  6. #6
    Master Gunnery Sergeant
    Join Date
    Aug 2 2002
    Posts
    1,295
    Author of the Thread
    That&#39;s funny, I implemented the CfgModels part because OFP crashed...

    Guess I must build my soldiers from scratch.
    Jesus&#33;

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •