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Norbak

TRigger detected

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It's a simple question. How to make a Guard Zone using a trigger in Multiplayer and when everyone is teleported there in he gets 1 script exectuted.

Damn. It's so simple i can't get find the answer.

---------- Post added at 15:20 ---------- Previous post was at 14:17 ----------

I thought making :

Trigger 25 meters Axis A and B.

Activation : Present, BLUFOR, REPEAT

Condition:

this && local player

On ACT:

nul = [player] execVM "Punish.sqf"

But nothing happens when somebody is teleported there in.

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First test it in single player and see if it works

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Post Punish.sqf maybe the script doesnt work.

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