d3nn16 3 Posted January 26, 2015 Hello, I am looking for a more subtle way of disabling the radar. At the moment I am displaying a gray square over the radar to hide it completely. But I would like something less "aggressive" for player. I would like to remove the red/green/yellow dots and keep the incoming AA missile dots and the gunner/pilot heading V-shape indicators. I tried something with the newest script commands without success. I tried disable/delete all controls to see if there is a way to control them but the radar dots are still displayed: screenshot { _x ctrlSetFade 1; _x ctrlCommit 0 } forEach allControls (uiNamespace getvariable "rscunitinfo"); { { _x ctrlSetFade 1; _x ctrlCommit 0 } forEach allControls _x; } foreach alldisplays; "" { { ctrldelete _x; } forEach allControls _x; } foreach alldisplays; "" (uiNamespace getvariable "rscunitinfo" displayCtrl 148) ctrlSetFade 1; (uiNamespace getvariable "rscunitinfo" displayCtrl 148) ctrlCommit 0 Most of the radar elements are defined in ui_f.pbo > config.bin > CA_Radar which I can easily make invisible but I still can't find the element corresponding to the colored dots. They must be controlled by a script that I couldn't find. Thanks in advance for any help with this. Share this post Link to post Share on other sites