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Thread: Breaking news

  1. #21
    Sergeant Major
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    Looking very good, cant wait to take it for a spin.
    Will you somehow be able to load trucks and the like into the Mi-26 like in real life?

  2. #22
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    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Col. Kurtz @ Oct. 05 2002,04:27)</td></tr><tr><td id="QUOTE">Will you somehow be able to load trucks and the like into the Mi-26 like in real life?[/QUOTE]<span id='postcolor'>
    Not possible.
    Invasion 1944 | Composer

  3. #23
    Staff Sergeant
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    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Eviscerator @ Oct. 04 2002,20:54)</td></tr><tr><td id="QUOTE">will the texture guys name always be on the side?[/QUOTE]<span id='postcolor'>
    It is not his name. It is the name of our clan And it is already removed (the second picture is newer). Oh and during the time we where making screenshots we used the config file of Christmas Tree Mary Christmas everybody.

  4. #24
    .....its only 1/3rd of the way through october...

  5. #25
    Staff Sergeant
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    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Col. Kurtz @ Oct. 05 2002,04:27)</td></tr><tr><td id="QUOTE">Looking very good, cant wait to take it for a spin.
    Will you somehow be able to load trucks and the like into the Mi-26 like in real life?[/QUOTE]<span id='postcolor'>
    Nope. It is impossible. We&#39;re thinking of making animated cargo door in future versions. And now it is only people cargo version.
    The first beta will be out soon but betatest will be not public. The public beta (or maybe a full release) will be out in 1-2 weeks. I suppose. It all depends on my laziness

  6. #26
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    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Eviscerator @ Oct. 05 2002,10:00)</td></tr><tr><td id="QUOTE">.....its only 1/3rd of the way through october...[/QUOTE]<span id='postcolor'>
    I know. I&#39;m talking about config file

  7. #27
    So, m8.. When&#39;s it out? Im making a campaign called &#39;CCCP Federation&#39;, where this would fit quite nicely into the story.


    Please email me the release date or simply state it here.

    email:


    Cheers,

    Jahve
    \"1911 mag, twinkie, twinkie, cupcake, primary weapon mag.. oh THERE it is&#33;\"

  8. #28
    Staff Sergeant
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    The release date is "When it is ready". Nobody keeps to the release dates
    P.S. So if somebody wants to help with texturing the Ka29 ?




  9. #29
    O.K. there will be no possibility to load vehicles in the MI 26 Ingame OFP...

    But will the other things about the MIL MI 26 be authentic?

    some details:

    *Crew 5 (2x pilots, 1x navigator, 1x flight engineer, 1x loadmaster)

    *Standard Payload :20,000 kg Internal or external load, 85 troops... ***(:0 )

    * Blades Main rotor - 8

    * Tail rotor - 5 ***

    * Rotor diameter:105 ft (32 m) ***

    * Length: 111 ft (33.8 m) ***

    * Length: (rotors turning) 40 meters ***

    * Length: (fuselage) 33.5 meters ***

    * Width: 8.2 meters ***

    * Height: 26 ft., 5 in. / 8.1 meters ***

    * Tail Rotor Diameter: 7.6 meters

    * Cargo Compartment Dimensions: ***
    12 meters - Floor Length
    3.3 meters - Width
    Height variable from 2.9 to 3.2 meters ***


    cockpit view
    EDIT: RalphWiggum: picture size > 100k

    Check here : http://www.colparair.com/mi-26_gallery.htm

    greetings from Nekke ***




  10. #30
    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote ([GNC]Nekkekami @ Oct. 05 2002,18:28)</td></tr><tr><td id="QUOTE">[/QUOTE]<span id='postcolor'>
    talking from a plainly ofp engine limitation standpoint:

    *Crew 5 (2x pilots, 1x navigator, 1x flight engineer, 1x loadmaster)

    no, this isnt possible

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