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khaosmatical

Server.cfg Difficulty

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Hi there, after recently getting a dedicated server, I have found problems trying to disable 3rd person and death messages. On the listening servers it was easy but I cannot figure out where to do it for the dedicated. I would imagine it would be in the server.cfg but I tried adding

deathmessages=0;

but it did not work as was wondering if someone could help me out trying to disable those features.

Thanks

Edited by Vulcanexius
Error in title

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It has no mention of ARMA 3 however? I have looked at that page before and wondered whether or not I could just use the same from ARMA 2.

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Its the same, its an article that covers all the games, where it says:

Naming

ArmA: .ArmAProfile

ArmA II: .ArmA2Profile

Arrowhead: .ArmA2OAProfile

Arma III: .Arma3Profile

but for example, i rent a gameserver for my buddy and I, and the server.Arma3Profile is located here:

/IP # port #/Users/server

server.Arma3Profile

on my ftp, if you compare notes when you opn up the profile with the arma2CO version its basically the same setup.

As for the profile itself:

version=1;

viewDistance=3000;
preferredObjectViewDistance=3000;
terrainGrid=12.5;
activeKeys[]=
{
};


class Difficulties
{
   class recruit
   {
       class Flags
       {
           Armor=1;
           FriendlyTag=0;
           EnemyTag=0;
           MineTag=1;
           HUD=1;
           HUDPerm=1;
           HUDWp=1;
           HUDWpPerm=1;
           HUDGroupInfo=1;
           AutoSpot=1;
           Map=1;
           WeaponCursor=1;
           AutoGuideAT=1;
           ClockIndicator=1;
           3rdPersonView=1;
           UltraAI=0;
           CameraShake=0;
           UnlimitedSaves=1;
           DeathMessages=1;
           NetStats=1;
           VonID=1;
           ExtendetInfoType=1;
       };
       skillFriendly=0.6;
       skillEnemy=0.6;
       precisionFriendly=0.28;
       precisionEnemy=0.28;
   };
   class regular
   {
       class Flags
       {
           Armor=1;
           FriendlyTag=1;
           EnemyTag=0;
           MineTag=1;
           HUD=1;
           HUDPerm=1;
           HUDWp=1;
           HUDWpPerm=1;
           HUDGroupInfo=1;
           AutoSpot=1;
           Map=1;
           WeaponCursor=1;
           AutoGuideAT=1;
           ClockIndicator=1;
          [b][color="#0000FF"] 3rdPersonView=1;[/color][/b]
           UltraAI=0;
           CameraShake=1;
           UnlimitedSaves=1;
          [b][color="#0000FF"] DeathMessages=1;[/color][/b]
           NetStats=1;
           VonID=1;
           ExtendetInfoType=1;
       };
       skillFriendly=0.6;
       skillEnemy=0.6;
       precisionFriendly=0.28;
       precisionEnemy=0.28;
   };
   class veteran
   {
       class Flags
       {
           Armor=0;
           FriendlyTag=0;
           EnemyTag=0;
           MineTag=1;
           HUD=1;
           HUDWp=1;
           HUDWpPerm=1;
           HUDGroupInfo=1;
           AutoSpot=0;
           WeaponCursor=0;
           ClockIndicator=1;
           3rdPersonView=1;
           UltraAI=0;
           CameraShake=0;
           DeathMessages=0;
           NetStats=1;
           VonID=1;
           ExtendetInfoType=0;
       };
       skillFriendly=0.6;
       skillEnemy=0.6;
       precisionFriendly=0.28;
       precisionEnemy=0.28;
   };
   class mercenary
   {
       class Flags
       {
           HUD=1;
           AutoSpot=0;
           WeaponCursor=0;
           DeathMessages=0;
           NetStats=1;
           VonID=1;
       };
       skillFriendly=0.6;
       skillEnemy=0.6;
       precisionFriendly=0.28;
       precisionEnemy=0.28;
   };
};

difficulty="veteran";

the two lines i highlighted in blue are the codes you want, of course depending on what difficulty level you prefer, regular is default.

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The only thing I'm confused about is in the .Arma3Profile it only has:

version=1;

blood=1;

volumeCD=5;

volumeFX=5;

volumeSpeech=5;

singleVoice=0;

gamma=1;

brightness=1;

activeKeys[]=

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