thirith 27 Posted October 4, 2014 I've had the following weird issue today: while playing the Cold War Rearmed 2 mod in multiplayer on a dedicated server, my game froze and crashed a couple of times. It was in one particular coop mission only, and only after we'd entered into a firefight. The other mods I'm using are pretty standard: JSRS, CBA, sthud. I know this is very little information to go on; I'm happy to provide more info, but I don't know what might be relevant in this situation. Since my friend's game didn't crash, I'm at a loss as to what it might be; it doesn't seem to have been CWR2 or the mission as such. Here's the crash log, in case this helps: Exception code: C0000005 ACCESS_VIOLATION at 0053C0A5 Allocator: D:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\dll\tbb4malloc_bi.dll graphics: D3D9, Device: NVIDIA GeForce GTX 680, Driver:nvd3dum.dll 9.18.13.3523 resolution: 1920x1080x32 Addons: ... [b](Taken out because too long)[/b] Mods: BAF Distribution: 1491 Version 1.62.103718 Fault address: 0053C0A5 01:0013B0A5 D:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\ArmA2OA.exe file: co06_cwr2_arch_order (__CUR_MP) world: cwr2_eilte Prev. code bytes: C6 00 E8 45 07 52 00 59 59 33 C0 C3 8B 4C 24 04 Fault code bytes: 8B 09 33 C0 85 C9 78 04 03 C9 EB 07 F7 D9 03 C9 Registers: EAX:00000000 EBX:0F2C5B10 ECX:00000034 EDX:0008E3C8 ESI:0C1F3200 EDI:0F210140 CS:EIP:0023:0053C0A5 SS:ESP:002B:018EF1F4 EBP:018EF230 DS:002B ES:002B FS:0053 GS:002B Flags:00010246 ======================================================= note: Minidump has been generated into the file C:\Users\Matt\AppData\Local\ArmA 2 OA\ArmA2OA.mdmp Share this post Link to post Share on other sites
jakerod 254 Posted October 4, 2014 If nobody else has any ideas then it's possible it is an addon conflict. If at all possible try to cause it to happen again. Then remove everything but the CWR2 addons. If it doesn't happen with only CWR2 try adding other things in one at a time until it crashes. Share this post Link to post Share on other sites
thirith 27 Posted October 5, 2014 Thanks, will check that out. ---------- Post added at 09:49 ---------- Previous post was at 08:29 ---------- Actually, I wonder whether it might be the following: on my server, I've got the latest versions of the Sander missions, whereas the computer I use to play the game had older versions of the missions in its mpmissions folder. Is it possible that this would cause a conflict? Share this post Link to post Share on other sites
jakerod 254 Posted October 5, 2014 Thanks, will check that out.---------- Post added at 09:49 ---------- Previous post was at 08:29 ---------- Actually, I wonder whether it might be the following: on my server, I've got the latest versions of the Sander missions, whereas the computer I use to play the game had older versions of the missions in its mpmissions folder. Is it possible that this would cause a conflict? I feel like the newer ones would get downloaded in that case so I doubt it. But if you want to try fixing that first feel free. Share this post Link to post Share on other sites
thirith 27 Posted October 18, 2014 I've tested this some more, and even with the non-CWR2 mods deactivated it still crashes - and I've found that it does the same in Sander's mission "Hammer Beam", which is also one of the CWR2 ones. Again, same thing: as soon as the firefight starts, after a couple of shots are exchanged, I get a crash to desktop, complete with a message saying that OA has stopped working. Is there any easyish way for me to tell what the common factors are between those two missions? Share this post Link to post Share on other sites