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CyDoNgr

Virtual Arsenal integration with Editor

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When you say alt tab out of Arma, what program are you alt tabbing into, to change your load out?

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Virtual Arsenal also has copy to clip board. So what you should do is create a Word/Notepad document with all your load outs for quick access, and refer to that when you want to paste a loadout in Editor.

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To get back to the original topic: wouldn't be possible to have the whole interface integrated? That is, you'd press the loadout button in the editor and instead of loading the VR map the game would put the character somewhere high above (similar to the anim viewer) and after editing you'd get back to the scenario editor.

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To get back to the original topic: wouldn't be possible to have the whole interface integrated? That is, you'd press the loadout button in the editor and instead of loading the VR map the game would put the character somewhere high above (similar to the anim viewer) and after editing you'd get back to the scenario editor.

Of course, that would be great. Priorities in the development though...

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I do think you should be able to place a unit and then select your own pre-made load outs from the VA.

I don't really think it needs the full 3D model part to be intergrated.

Also, copying to clipboard and using an external program to note down all the code is stupid for anything but single person missions...like just you...no ai or anything, since you can only do one unit at a time.

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