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dakukishi

Missions by Daku Kishi

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This thread is dedicated to the missions I have created and am willing to share for others to play through the Steam Workshop. I have only begun making missions for others since the beginning of September and am always looking to improve my missions somehow.

Missions Currently Available:

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Title: Operation 'Hindsight'

Description:
You are Sgt. Simon Tanny, a soldier of the British Army in a specilist group attached to the 5th Battalion. Since the war on Altis we thought everything was back to normal until we got word that Altis has been taken over by a rogue general of the AAF, with the help of his allies from CSAT. We do not yet know the reason behind this uprising, but with CSAT being involved, it can not be good news.

Not all is lost, a deserter of the AAF has given us a window of opportunity to establish a foothold on the island. He has set up a small EMP charge in the islands main radar systems array. With it temporarrily down, we will be able to get a team on the ground.

Your mission will be to capture the outpost, north of Altis' main airport. We can not fail this mission, that outpost must be secured for us to be able to push deeper into the island.

Mission Features:
  • Customised Loadout, using a modified script by Jona33 to my standards
  • Scripted Vehicle Movements.
  • Ambient Music.
  • Custom Insignias
  • Fully Furnished Base
 

Addons Required: None

Known Issues: May encounter performance issues on lower spec machines.

Changelog:

 

17-09-14

 

  • Updated mission title.
  • Mission intro improved.
  • Reduced AI count in vehicles.
  • Reduced ambient smoke.
  • Automatically remove any unused vehicles.
  • Ending has been revised and updated.

 

02-09-14

 

  • Initial Release

 



Link to the Mission - HERE
 

 

 

 

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Title: Wasp's Nest

Description:
You are Lt. Ben Taylor, a Pilot in the US Air Force. With the ongoing battle of Altis, aerial dominance is desperately needed.

Mission Features:
  • Fully Operational Air Base
  • Scripted Vehicle Movements.
  • Ambient Music.
  • Fully Furnished Base
  • Vehicle Repair and Rearm Depot
  • Scripted Air Traffic Control
  • Randomised Objectives
 

Addons Required:

   

Known Issues: Unitplay is very choppy at times.

Changelog:

 

First Release



Link to the Mission - HERE
 

 

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Title: Guardian Angel

Description:
In Guardian Angel, you play the role of Lt. Nichols a Helicopter Pilot specialising in MEDEVAC and Supply.

On this mission you will be given random missions to full fill during your shift, good luck!

(This mission is heavily influenced on Pedro 6 by Antorugby)



Mission Features:
  • Pick your ride for the mission
  • Repair & Rearm when heavily damaged
  • Randomly generated missions and location
  • Base ambience
  • Shot down? Even you can get rescued!

Addons Required: None

Known Issues:

  • Restrictions on animation usage
  • RPT errors on some occasions (working on it!)
  • AI Units sometimes refuse to get into the chopper!

Changelog:

 

04-11-16

 

  • Initial Release

 



Link to the Mission - HERE
 

 

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Title: Naval Strike

Description:
USS Freedom has come into range of the CSAT controled island, Altis.

Your Mission is as follows:

- Destroy the Radar Comunications Array.
- Cripple their Armour Depot.
- Disable their ability to launch aircraft from Altis Air Base.




Mission Features:

  • Fully Automated Carrier landings and take offs from the AI
  • Repair & Rearm on the Carrier
  • Base ambience and animated deck crew

Addons Required: None

Known Issues:

  • Animations can be "jumpy"

Changelog:

 

26-05-17

 

  • Initial Release

 



Link to the Mission - HERE

 

Missions Currently in Development:

Comments, Criticism and any helpful tips along the way are greatly appreciated.

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New mission is now available for play on the Steam workshop, a Jet mission using the F-18X from John Spartan & Saul. Link to the Mission can be found on the original post.

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Already your fan, Dakukishi, your attention to detail and immersion (like an animated briefing, airport routine, dialogs) shows a true craftmanship of mission design... bring us more aerial missions, plenty of good jets and maps to be well used (Diayou/Senkaku Island+Nimitz carrier for naval ops, Panthera or Isla Duala + Su-35/SU-22/Su-25, SMD_Sahrani_A3 + F22vsPAK-FA, etc etc...)

Keep up the great work!

cheers!

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Finally got around to finishing off the next mission, this one is based heavily on the mission by Autorugby with his Pedro 6 mission, link to the mission can be found in the Original post.

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New Mission now posted, Naval Strike Mission is still under development but is playable now, if you have ideas for new objectives in this mission please feel free to leave your ideas.

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I have made some big improvements to my Naval Strike mission, has to be one of my favourite missions to create. let me know what you think.

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2 hours ago, dakukishi said:

I have made some big improvements to my Naval Strike mission, has to be one of my favourite missions to create. let me know what you think.

 

Mission requires CTRG mod.

You need to update it without it mate ;-)

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