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prototype1479

How to lose mission when scud launched

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How can i do that? look at this script

_scud = _this Select 0

_wait = _this Select 1

?(_wait < 10): _wait = 10

_scud Action ["SCUD LAUNCH"]

~_wait

?(Not(Alive _scud)): Exit

_scud Action ["SCUD START"]

Exit

what should i add between _scud Action ["SCUD START"] and Exit to loose the mission

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You can create an end trigger, set its condition to i.e.: ScudLaunch and write ScudLaunch = true in the script before the exit.

Also, don't forget to set a little delay.

Edited by Ferenczi

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i thinked about that but it didnt work. so then i go with scripts but i forgot something big. what is the end mission script

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