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mindstorm

[MP][RACE] Atlis & Stratis Race maps

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After some time away I noticed it was time to update my Dynamics race script again. It had some bugs that came with the new arma versions.

I also created 2 new missions for Atlis.

Content

Race types:

  • Normal race with/without damage
  • Race with driver & gunner with/without damage
  • Cops & Robbers: 1 (or more depending on player amount) armed vehicle(s) with 2 players are robbers. Rest is police and must arrest (halt) them before robbers reach the finish.
  • Cat & Mouse: Teams of 2 players: Each player has a mice (slower vehicle) and a cats (faster). Cats must prevent the mice from opponent teams from finishing. If more then 12 players teams get larger.
  • Driver, gunner & commander race.
  • Cops & Robbers + Commander: Same as cops & robbers but with commander.
  • Cat & Mouse + Commander: Same as cat & mouse but with commander.

Features:

  • Vote system for race type
  • Vote system for damage enabled/disabled
  • Vote system for vehicle type.
  • Team selection
  • Vehicle reset
  • up to 32 players
  • Race timer & results
  • Commander actions
  • Checkpoint system
  • Spectator mode
  • JIP Support
  • Many more

You can run this missing with AI in single player, or multiplayer. But they won't be much of an opponent and your current position will most likely not be correct. The finish registration works tho.

Video

*If you have a decent rig and play this mission with friends please record video's of it so I can create a better video. Credits will be given of course.*

More video's

Driver & Commander:

Cops & Robbers:

Cat & Mouse:

Version history

## 0.0.4

Updates:

-Added random start time of day

-Added random start weather

-Added new mission params for weather, time of day, smoke screen amount, timetofinish, robber speed & distance limit and can shoot backwards

-More detailed descriptions of racemodes

-Start info for drivers about reset

-Start info for gunners about disabled guns

Bugfixes:

-Fixed commander MP param sync causing less commander actions to display for clients

-Fixed smokescreen not working

-Fixed police siren not working

## 0.0.3

Updates:

-Added finish line

-Added checkpoint visuals

-Added all non-armored vehicles to normal races

-Added information/help messages to Cat&Mouse en Robbers race

-Added spawn point generation algorithm

-Added more vehicles to dual races

-Added screenshake for robers if they almost get caught

-New commander action: Spawn explosive barrel (Special thx to KillzoneKid)

-Commander action spawn vehicle now deploys with parachutes (also thx to KillzoneKid).

Bugfixes:

-GUI Fixes for vote dialogue

-Temporary sound placeholders for gui buttons

-Removed autonomous vehicles from vehicle list

-Bug where you would become commander again if you where it previously and did not vote for a new race type.

## 0.0.2

Updates:

- cats & robbers max 6 teams with increasing cat count

- overview of team before race start

- cat & mouse teams based on colors

- gui updates on position and time

- added mission parameter to enable AI (for testing).

Bugfixes:

- not being able to start a race due to false online racer count

- commander spectator fix

- dual race team creation fix

- vehicle resupply fix

## 0.0.1

Initial build

Downloads

Atlis race: Kavala

Atlis race: Zaros

Stratis race

Whole pack

Armaholic: Dynamic Race maps RAC-32

Steam

Atlis race: Kavala

Atlis race: Zaros

Stratis race

Credits

  • Team Dynamics: Testing
  • Killzone_Kid: For his help with tons of things. Without him I would have spend a lot more time creating this script.
  • Kronzky: String functions
  • Meatball weather script
  • JoSchaap, JW Custom, Chillroy and many others from arma3 scripting forum: Testing/troubleshooting and help with scripting.

Edited by mindstorm
#0.0.4

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Loved the original version will try this out!!

We were just talking about this mission yesterday.. your ears must have been burning :p

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Loved the original version will try this out!!

We were just talking about this mission yesterday.. your ears must have been burning :p

Cool, let me know what you think about the maps. Suggestions are welcome. And please report bugs if you find some, most of my buddies don't own arma 3 so it's hard for me to test these missions.

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Mission in question Savage refers to is mine when trying it out :D

I sent you a PM the other day, I'd really appreciate trying to learn how you programmed in the Timer, race position and relative race position UI for my own mission. I've tried looking through your files to understand it with little luck :P

Any help is very appreciated :)

Edited by ange1u5

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Updated all missions to version 0.0.4 of my script.

Including:

  • Mission parameter: Weather
  • Mission parameter: Time of day
  • Some more (minor) mission parameters
  • Better race type descriptions
  • Info about reste at start of race
  • Info about gun being disabled for first 20 seconds of race

And some minor bugfixes.

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