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Robb_

Need help with Arma 2 OA RPT errors, fresh steam install.

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Hi there, I am having trouble with arma 2 operation arrowhead, when i check the rpt there are errors for some reason, the errors stay there even after 3 new downloads and installs from steam. When i try to start the mission bitter cold from harvest red nothing happens, i'm not given a task or notes and i just wander around aimlessly without any instruction. Here the RPt contents from arma2oa.rpt

=====================================================================

== C:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe

== "C:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe"

=====================================================================

Exe timestamp: 2014/07/14 00:35:36

Current time: 2014/07/14 09:10:37

Version 1.63.125548

Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon

Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl

Error in expression <;

_recompile = (count _this) > 0;

if (BIS_fnc_init && !_recompile) exitwith {t>

Error position: <BIS_fnc_init && !_recompile) exitwith {t>

Error Undefined variable in expression: bis_fnc_init

File ca\Modules\Functions\init.sqf, line 28

Warnings in ca\communityconfigurationproject_e\gameplay_fixedat1model\p3d\ccp_at1.p3d:shadow(1000)

SetFace error: class CfgFaces.CooperHead.Face87 not found

Error: Error during SetFace - class CfgFaces.CooperHead.Face87 not found

Error in expression <_localExec"];

_localExec = false;

if ((_targetScript == "loc") || (_targetScrip>

Error position: <_targetScript == "loc") || (_targetScrip>

Error Undefined variable in expression: _targetscript

Error in expression <lExec = false; _persistent = false;

if (_targetScript == "loc") then {_localExec>

Error position: <_targetScript == "loc") then {_localExec>

Error Undefined variable in expression: _targetscript

Error in expression <troller.fsm";

_nic = [objNull, objNull, rSETOVERCAST, 1800, 0.75] call RE;

_mi>

Error position: <rSETOVERCAST, 1800, 0.75] call RE;

_mi>

Error Undefined variable in expression: rsetovercast

File ca\missions\campaign\missions\C4_BitterChill.Chernarus\initJIPcompatible.sqf, line 15

Error in expression <;

_recompile = (count _this) > 0;

if (BIS_fnc_init && !_recompile) exitwith {t>

Error position: <BIS_fnc_init && !_recompile) exitwith {t>

Error Undefined variable in expression: bis_fnc_init

File ca\Modules\Functions\init.sqf, line 28

Error in expression <gFormat ["Log: ALICE: Initializing ...",_twnname];

_factionCiv = ["CIV"] call BI>

Error position: <_twnname];

_factionCiv = ["CIV"] call BI>

Error Undefined variable in expression: _twnname

File ca\modules\alice\data\scripts\main.sqf, line 279

Error in expression <

_logic setvariable ["vehicleBlacklist",_vehicleBlacklist];

_vehicleinit = if >

Error position: <_vehicleBlacklist];

_vehicleinit = if >

Error Undefined variable in expression: _vehicleblacklist

File ca\modules\silvie\data\scripts\main.sqf, line 185

Cannot load sound 'ca\dubbing\global\radio\female01\ru\numbers\one2.wss'

Cannot load sound 'ca\dubbing\global\radio\female01\ru\report\movementto.wss'

Cannot load sound 'ca\dubbing\global\radio\female01\ru\numbers\two2.wss'

Cannot load sound 'ca\dubbing\global\radio\female01\ru\numbers\one2.wss'

Cannot load sound 'ca\dubbing\global\radio\female01\ru\report\movementto.wss'

Cannot load sound 'ca\dubbing\global\radio\female01\ru\numbers\two2.wss'

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Go Oilers!!

Some of these errors are "normal" A2 errors. The others are probably due to the changes in the 1.63 update (I assume you are running 1.63 version?) and those changes breaking BIS' own scripts. See if you can find a recent mission or something like Insurgency and test with that instead of the stock BIS missions.

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