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Thread: Texture probs

  1. #1
    Gunnery Sergeant
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    Angry

    Yo!

    Well, i'm beggining to get the hang of this, but the texturing's still a pain in the a$$. So, here's the situation:

    I've got buldozer at C:/bulldozer and o2 at C:/O2light. I have a folder named "crate" in the bulldozer directory, and have changed the texture name prefix to "\crate".

    But when i try and texture something, it only textures onto the background, not onto the model. I can't see any texture in bulldozer either.

    I've searched, but nothing appropiate came up. A link or anything would help.

    Cheers

    PEACE

  2. #2
    because texture prefix must be "care\" no "\crate" .

  3. #3
    Gunnery Sergeant
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    Quick response!

    But why care? The folder name is crate.

    Ok, just tried it, didn't work.

    Thanks though

    PEACE

  4. #4
    Master Sergeant
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    he ment that it needs to be crate\ and not \crate

    the \ needs to be after the name of the addon

  5. #5
    Gunnery Sergeant
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    Nope, still no go.

    Can someone tell me how there's is setup? Please?

    PEACE

  6. #6
    Just a thought.. but are you actually applying the texture to the surface (by selecting the faces and pressing B)? I'm sure you are, but it's the only thing I can think of.

    Yes, and it should be crate\

    Prospero

  7. #7
    Gunnery Sergeant
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    Yep, i am. The only thing i think that could be happening is that its applying the texture as the background. You know, like in the how to make an M16 tute, the first thing you do.

    Either that or ive got it set up wrong. Help!

    PEACE

  8. #8
    Gunnery Sergeant
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    Cmon guys!

    Help a dying kid out!

  9. #9
    I feel your pain... but I just don't see what's gone wrong. Select the vertices of the faces to which the texture is to be applied, set the texture in the background of the appropriate view, and press 'B'......

    Sorry mate.

    Prospero

  10. #10
    Gunnery Sergeant
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    Hmmm, well, we may have a breakthrough.

    I selected the four vertices, then pressed A. I right-clicked then load texture. I went into the bulldozer directory, then to the crate folder, and selected the texure "red_door.pac". Press, open then drag a square around the edges of the box (I'm doing this through the "front" window).

    When i press B, it comes up in the history, "Background mapping". Is that what's supposed to happen?

    I can't test it because my bulldozers f**ked but im D/L the all versions one the now.

    Thanks

    PEACE

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