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marcinwenta

Trigger activation after explosion

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Hi guys, as simple as this but I can't find it anywhere.

How to make trigger activation after discharging explosives? It's gonna be only explosion...it will not kill any one or destroy any object...:yay:

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Create a new trigger in the editor, change the condition to this:

!alive explosive

As you haven't provided any real details about anything, I can only assume your explosive has been placed in the editor. In which case change "explosive" in the code to whatever you named the explosive.

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Maybe I was not clear enough. Explosion will be made by "DemoCharge_Remote_Mag" NOT in editor but during mission. Trigger should activate after DemoCharge detonation. Any idea how to solve this ???

Edited by marcinwenta

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