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kiwey

Ignored spawn points

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Hey,

im a real noob in the editor. I just use it to test some vehicles and stuff.

I made a big wall cage to spawn some enemys in there to have some aircraft targets.

One enemy = fine. Multiple enemys = some spawn outside the wall.

There really is enough space in there but they still ignore their spawn points.

Same problem with an Ifrit. The car has like 2-3m free space to each wall side but spawns 100m outside.

Kd7LxYE.jpg

Did i miss an option or is it just not possible to place things that near to each other?

Sneaky prison break divers......

Edited by kiwey
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in the unit editor where it says special set it to none which will remove the formation.

also if you don't want them to move until ordered put dostop this in each of the init boxes

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in the unit editor where it says special set it to none which will remove the formation.

also if you don't want them to move until ordered put dostop this in each of the init boxes

Thx u! :bounce3:

The formation was the problem.

I want them to move but thx for the information! Didnt know that either.

Those divers will have a very bad day :D

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The formation was the problem.

To change the formation place down a waypoint with the desired formation and stuff for the group leader, unless you already did that

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To change the formation place down a waypoint with the desired formation and stuff for the group leader, unless you already did that

Already solved my problem with "F2k Sel"´s solution. But nice, yours is wokring too! :D

Look what those divers did for you both! Thx again ;)

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