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NightIntruder

Problem with rotor textures transparency

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I am facing a problem with transparency of blurred rotors textures as it is shown below on pictures:

The only parts of those rotors correctly shown are the ones outside of the fuselage (fuselage is not in their background).

arma2oa+2014-04-12+19-03-43-88.jpg

arma2oa+2014-04-12+19-03-47-58.jpg

From PILOT VIEW LOD blurred rotors look fine:

arma2oa+2014-04-12+19-04-05-85.jpg

Probably, it has been caused by sorting textures which I did lately for visual LOD (and didn't for pilot view LOD) to reduce sections. Copying unaffected polys from one LOD to another doesn't work. Is there anything I can do to fix the issue?

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