Sounds like you don't have the newest drivers. Also visibility is one thing, drop it to 900 (default). Also press autodetect many times, it gives me different scores each time and results may differ around 2500-3000. Can't help you more now.
Get a new cpu.That's what's holding your GF4 back.With autodetect,I get around 4500-4600 with an XP1900 - GF3.
I'd also suggest changing your resolution to 800x600.That will give you a higher framerate increase than changing the texture resolutions.The geometry performance slider is set at maximum here(setting it lower doesn't make much of a difference).
One thing I do find is that it can be a bit jerky on some missions when I start and look around.Once I've done a few 360 rotations on the spot it runs smoothly(must be caching the landscape?)
Yep 900m visibility was also the default in old OFP. One thing that eats FPS in Resistance is LOD settings. Both LODs set to 0.005 can drop your FPS in Resistance quite much, I usually keep objects LOD at 0.005 and shadows LOD at 0.050 <--- really no difference with 0.005. And one more thing, check that the "Total memory" setting is right, I have 512Mb RAM and I keep it at 496.That turning "360 degrees around" helps also a bit.
P.S. Just wondering, am I the only one who gets serious slowdowns in those thick pine tree forests?
Just found another thing that might help a bit. I was using NVidia detonator 29.42 drivers and the game was a bit choppy sometimes. Then I reinstalled 27.50 drivers and now the game works much better. I can use now 512x512 and normal terrain detail without slowdowns (except those damn forests that slows my comp no matter what the settings are ).
Okay I get anywhere from 990-1120 on the benchmark test. ***Here are my specs:
PIII -- ***550mhz
Gf4 4400 - 128mb
All of my resolutions are set to 4096x4096 except for terrain... which I left at 1024x1024 (in-game setting of High). ***Viewdistance is set to around 1200, and I don't get any performance slow down other than the occasional "stutter" you get when you enter a new area. ***Now I would give a LOT for a high end 1ghz+ system, and it just appals me to hear people complain about this game's requirements. ***If I can play this game smoothly then anyone in the world should be able to, all you have to do is optimize your computer's settings for the game. ***Make sure ALL your drivers and software is up to date. ***Close any startup tasks that you don't need. ***Those of you who say "BIS screwed us over" obviously don't want to play this game, you just want to look for faults and point them out. ***Well I'm done for now cuz I have a resistance campaign to finish.
EDIT: And just to make it clear, this is NOT a tweaked or overclocked system cuz I have NO idea how to do that lol. This is just a regular system that's up to date on its hardware and software
To everyone with Geforce cards I would recommend trying to run the game in 16bit color. These cards perform a bit better with this setting apart from ATI's cards. You might get some viewing glitches like small white lines occuring every now and then, but I'd take that for the higher fps. I have a pretty poor system, but I've still managed to run Resistance without a single crash so far and no long loading times.
Athlon 850Mhz on a K75SA mobo (very stable although I suspect somethings wrong with my processor)
GF2 Ti 64Mb
320Mb 133 SDRAM
OFP Benchmark: Around 1700
Resistance Benchmark: Around 2100
Running at 1024x768x16, most everything else defualted.
I also made a clean install of 1.46 before installing resistance, and got rid of the enormous amounts of addons and maps that I had.
Win XP home
1.7 Ghz P4
Nvidia g3 TI500
I have found that when Resistance gets choppy drop your resolution from 32bit to 16bit and it runs fine
Sep 15 2002, 19:46
With the Resistance & General forums now being merged there are too many pinned topics so I'll move this over to TS
Please do not PM or Email me directly about your CD Key issues, follow the guidance in this thread instead.