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amadeus75

Deadly Islands: Thermopylae - AI takes over walrus control

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I am not sure wheather it is a CCGM issue or DeadlyIslands.

Maybe someone knows about this problem.

Config: CCGM 1.07_0023_Beta, DeadlyIslands v1_17

Looks like I'm stuck at the Thermopylae assault of the campaign game.

All other islands are taken so far. Things are running fine.

Myrik has landed on Thermopylae and has started to secure the waypoints.

Repair walrus has arrived, all clear for waypoint two.

But - whenever I pass the mountain road and arrive at the plains, suddenly my walrus loses all control to the AI.

(The information line on screen reads, it is about to "dock" - but the walrus definitely isn't.)

I cannot neither steer or shoot - the walrus will (with me as a "passenger") just continue its way and fires on its own, until it runs out of ammo.

All I can do is get out of the vehicle and enter another one - but with the same result. They won't let me control anymore.

Tried different savegames and started Thermopylae assault from the beginning.

It's always the same. About 500 m before "secure point 2" I lose control of my walrus and cannot re-gain it.

It feels like I'm crossing an invisible line when this problem occurs.

Funny - if I escape my walrus and run back to another one further behind, I enter it, and manage to drive it up to about the same place as the first one.

Anyone got a suggestion how I can get my hands on the steering wheel again?

Thanks in advance!

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Hi.

I've just added a small change to v1.18. Can you try it and see if it lets you get past this point?

You should be aware that Deadly Islands is not really made with the campaign in mind, as things are a little different in some places.

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Dear Species,

I don't know how you do this...

but you fixed it - in half the time than I needed for describing the problem at all :-D

I just updated to your version 1.18 and continued from the latest savegame.

The "invisible line" is cut, and now I safely reached the next sector.

Can't tell you how impressed I am. Of you, all your work on this mod and your enthusiasm. Oh yes, not to forget THAT supersonic support :-)

Man, you are fabulous.

THANK YOU!

You should be aware that Deadly Islands is not really made with the campaign in mind

Nevermind!!! The strategic component is my favorite, and it will always be.

Best wishings,

Amadeus

Edited by Amadeus75

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