Jump to content
Sign in to follow this  
hcpookie

Echo issue when vehicle weapons fired

Recommended Posts

OK now that A3 is released I'm looking at porting my mods (SOC-R, BRDM2IMP, etc), and all suffer the same issue. Ported vehicle weapons echo! Applies to all classes I have tested... air, water, armored. I know this has been recognized in other posts, but I have yet to find a post describing how to address the echo effect. I strongly suspect there's a new sound configuration setting that is required, but this is just a guess as it could be an inheritance issue.

Anyone have info on this yet? I searched and didn't find anything relevant...

Share this post


Link to post
Share on other sites

class AttenuationsEffects

class TankAttenuation

CarAttenuation

i think is what you seek

attenuationEffectType = "CarAttenuation";

attenuationEffectType = "OpenCarAttenuation";

attenuationEffectType = "OpenHeliAttenuation";

attenuationEffectType = "TankAttenuation";

i had poblem of Horn echoing when i was intrnal view i had opencar instead of simple caratenuation hope it helps

Edited by Sealife

Share this post


Link to post
Share on other sites

Thanks, I'll have to find this. I didn't see it in the Biki?

Share this post


Link to post
Share on other sites

How would one fix it?

Like, how do I find the class/folder and edit it, and which folder, ect.

Like, could someone give a step by step guide for this?

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×