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Thread: Impassable Objects

  1. #1

    Impassable Objects

    Hi - so okay, I want to make an object, like the invisible helipad or a custom user texture, something that nobody can move through. Is there a way to prevent a player from moving to or through a certain space? Thanks to anyone who knows if there is a fairly easy way to do this!

  2. #2
    If you can't walk through user textures (i have no idea if you can or not), surely you could just create a transparency and load that up?


  3. #3
    In A2/OA there were a few invisible wall objects that only stopped the player. If they exist in A3 they probably have a new name, you will have to check the config viewer and see if anything is listed.

  4. #4
    First Sergeant Kydoimos's Avatar
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    You can walk through user textures, but I'll check the config viewer out - good idea, and thank you both!

    ---------- Post added at 10:46 ---------- Previous post was at 10:36 ----------

    Can't see anything obvious in the config viewer!

  5. #5
    Staff Sergeant mantls's Avatar
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    What about using hideObject on a Concrete Wall? or something similar.

  6. #6
    Not sure if it's still there:
    http://www.armaholic.com/forums.php?m=posts&q=15423

    InvisibleFence2
    InvisibleFence3
    Also the user from this post apparently got quit far, maybe you could message him. (and share with us of course).

  7. #7
    First Sergeant Kydoimos's Avatar
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    The hideobject enables you to move through the object doesn't it? I'll try...

  8. #8
    Staff Sergeant mantls's Avatar
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    Quote Originally Posted by Kydoimos View Post
    The hideobject enables you to move through the object doesn't it? I'll try...
    uhm not sure. But i think you're right.

  9. #9

  10. #10
    First Sergeant Kydoimos's Avatar
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    I'm building an armoury and it's looking great so far! Trouble is, I don't want people 'V-stepping' through the concrete wall I've made! The HESCOs would be out of place , but thank you for the suggestion!

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