THis addon should only be considered as a technology demostrator for getting ideas of how to set a PHYSx compatible, multiturret big ship. it is not completely modelled and not textured.
Currently it has:
- PHYSx compatibility. Can carry helicopters without scripting. Strangely, the old 60 meter GEO LOD limit is still there, but only for man class. For other vehicle classes, the ship is quite solid.
I haven't had much time to work on this for the last week and I haven't added GEO blocks to the superstructure so that part is not solid yet, only the hull. For man class (i. e. a pilot that lands a helicopter and exits the chopper on the landing pad) the ship is not walkable, even if I have added a GEO LOD and a Roadway LOD.
- Two working turrets (The front 57 mm Mk110 uses stock vanilla 40 mm ammo and it is DEADLY)
- Partial Water FX
If anyone can tackle this ship I give my permission to tinker, modify or do whatever you want with this model.
Enjoy, even if it has a lot of limitations