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Thread: FHQ TaskTracker

  1. #1
    Master Gunnery Sergeant Varanon's Avatar
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    FHQ TaskTracker

    Hey all,

    I've decided to release a script that I mainly wrote for my own missions but since I was told that it could be interesting for others, I decided to release it.

    The script is the FHQ TaskTracker, as the name implies, it's used to handle and maintain mission tasks and briefings. It can automatically keep track of task states, briefing text, dynamically add both tasks and briefings, and distribute them over the network to clients that join in progress. Also supports the use of parented tasks, and is compatible to both ArmA 2 and Arma 3 (it will take care to add the tasks and briefing entries in the correct order as specified)

    The archive also contains documentation on it's use.

    New version available:
    V1.1 - Adds Arma 3 notification support, as well as a demo mission to explain the use of the script in a practical example
    V2.0 - Complete rewrite. Adds support for JIP into disabled units/respawn
    V2.1 - Fixed a bug in task creation notifications
    V2.2 - Fixed a bug in task creation notification (for real this time). Thanks to FortuN for pointing this out.

    Feedback welcome.

    Download:
    FriedenHQ
    Armaholic
    Last edited by Varanon; Jan 21 2014 at 12:25. Reason: Added link to modified version

    Missions: FHQ Arma 3 Coop missions | FHQ Coop Pack Arma 2: #1 #2
    Join CUP for a unified Arma2 asset porting: Forum Website

  2. #2
    Retired Moderator Foxhound's Avatar
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    Release frontpaged on the Armaholic homepage.


  3. #3
    Master Gunnery Sergeant Varanon's Avatar
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    Great, thanks Foxhound

  4. #4
    Master Sergeant Phantom Six's Avatar
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    I highly recommend this script for people who want to create task and briefing a fool-proof way without JIP problems of people not being able to see briefings and tasks. It's not that hard to use either.
    Join CUP, the Commmunity Upgrade Project, or spread the word today. Help port over Arma 1/2 assets over to Arma 3 in high quality. http://forums.bistudio.com/showthrea...pgrade-Project
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  5. #5
    Master Gunnery Sergeant rundll.exe's Avatar
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    Congrats on the release, I hope that we will see proper briefings and properly ordered tasks in missions from now on!
    Hotshots CTI squad: hs-clan.com
    Join the CiA coop nights!
    Quote Originally Posted by GamesRadar review
    ArmA II’s interface, while powerful, is as intuitive as shitting in a wind tunnel. Immense reserves of patience are required to get the most out of it.

  6. #6
    Gunnery Sergeant Dirty Haz's Avatar
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    I am stuck even after reading through the .pdf file, can you upload a example mission please ?

    Dirty Haz
    Last edited by Dirty Haz; May 2 2013 at 09:12.

  7. #7
    Quote Originally Posted by dirtyh View Post
    I am stuck even after reading through the .pdf file, can you upload a example mission please ?
    What are you stuck with?

    Join the Community Upgrade Project (thread website)

  8. #8
    Gunnery Sergeant Dirty Haz's Avatar
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    Setting up the tasks... I learn better from example missions.

    Dirty Haz
    Last edited by Dirty Haz; May 2 2013 at 09:13.

  9. #9
    Master Gunnery Sergeant Varanon's Avatar
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    I'm about to make a new release (with the new A3 notification mechanism) and I'll include a sample mission.

    You may also want to look at Phantom's site (see his signature), ha has a tutorial on creating missions and his examples use the TaskTracker

  10. #10
    Master Sergeant Phantom Six's Avatar
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    http://phantommissionsite.weebly.com/briefingsqf.html there ya go. That page is still incomplete though, I still need to add more. I'm trying to make it newbie friendly as possible. I'll continue work on it next week when I'm finally on spring break.

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