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Thread: crCTI Kastenbier Edition

  1. #1

    crCTI Kastenbier Edition

    crCTI Kastenbier Edition for Arma 3

    This is a fixed and modified Version based on Squeeze's ArmA 2 Port of Cleanrock's CTI (crCTI).

    Current Version: 1.17 r37 (19.8.2014)

    Downloads:

    http://www.vsbw.de/~arma/

    Changelog:

    http://www.vsbw.de/~arma/CHANGELOG

    If you try it, please report bugs and quirks. Have fun!

    Thanks to:

    crCTI OFP designed and coded by Cleanrock
    crCTI ArmA/ArmA2 updated by Squeeze
    Original Dialogs: Dr Eyeball
    Modifications by Kastenbier
    and of course Mücke and the whole AI Clan

    ... and made with 10% more love than the next leading CTI!

    http://www.vsbw.de/~arma/
    http://angryinsects.de/
    http://forums.bistudio.com/showthrea...4-CRcti-Proman
    Last edited by thhamm; Yesterday at 10:46.

  2. #2
    Gunnery Sergeant volkov956's Avatar
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    wooha time to test
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  3. #3
    Master Gunnery Sergeant rundll.exe's Avatar
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    Nice to see that Cleanrock's work from OFP is still going strong over all these years.
    Hotshots CTI squad: hs-clan.com
    Join the CiA coop nights!
    Quote Originally Posted by GamesRadar review
    ArmA II’s interface, while powerful, is as intuitive as shitting in a wind tunnel. Immense reserves of patience are required to get the most out of it.

  4. #4
    thank, i try

  5. #5
    Nice to see a version of this, thanks and good work!
    Vote for these Bugs
    Spoiler:

    PC Spec:
    Spoiler:

  6. #6
    I've played around with it a bit and it looks great , however you don't get any money to start with on first spawn, meaning you have to capture something first ? I'm thinking it might be intended but why would there be " Start up money amount" variable in the parameters ?

  7. #7
    Wait. What? You don't have any money in the beginning? That shouldn't be.

    Both commanders should start out with the amount set in the "Start Money" parameters. Every human player gets an extra 20% of that, but only once at mission start. After that, you have to capture towns to get income for your side, which gets distributed to all groups.

  8. #8
    Quote Originally Posted by thhamm View Post
    Wait. What? You don't have any money in the beginning? That shouldn't be.

    Both commanders should start out with the amount set in the "Start Money" parameters. Every human player gets an extra 20% of that, but only once at mission start. After that, you have to capture towns to get income for your side, which gets distributed to all groups.
    Indeed, as a commander I got absolutely no money on start whatever the paramater is.

  9. #9
    w00t. that should have been fixed ages ago. how are you running the mission? lan? dedicated server? editor preview wont work. latest DEV build?

  10. #10
    Quote Originally Posted by thhamm View Post
    w00t. that should have been fixed ages ago. how are you running the mission? lan? dedicated server? editor preview wont work. latest DEV build?
    Stable game version, mission is running on a dedicated server.

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