My old training/debug mission, ported to ArmA3
- Create vehicle. There is two options - create vehicle at core (helipad) and create vehicle front of player.
- Get weapon. Give to player any weapon, magazine or item.
- Targets. Target management.
- Realign core. Core will be moved at current player position.
- Delete vehicle. This command will delete vehicle/unit that player looking for.
- Get bot in team. Command will create man in your team. For example if you need gunner for chopper.
- Statistics. Proving ground will collect information about shots, kills, hits and calculate accuracy. Check yourself =)
- Close. It is.
- Autoheal. Player and player's vehicle will be constantly healed.
- Booster. For 10 second by pressing E you can immediately increase speed by 30km/h. Could be useful while you moving in tank to mountain.
- Teleport. Press this button and after it click on target place on map to teleport.
- Sattelite. Press this button and click on target place on map to aim sattelite camera.
- Bulletcam. It is.
- Hitmarker. Where player's bulled will hit something will be plased red marker on map.
- Status display. Toggle hint-like status window that shows class, damage and crew status of cursortarget. By default on.
- Console. Press enter to execute command, double click on command in history to past it to editbox.
- Righter is shortcuts to call additional features.