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Thread: ArmA3 Classnames - no discussions

  1. #21
    Quote Originally Posted by B00tsy View Post
    ThingEffectFeather

    Nice find... sounds kinky

    ALiVE Wiki - CHECK HERE FIRST

    DAC Unit Configs

    "Arma is like the porn of the gaming world theres something for everyone."
    - BL1P 13.08.2014

  2. #22
    More wrecks:

    "Land_Wreck_Car_F
    "Land_Wreck_Car2_F"
    "Land_Wreck_Car3_F"
    "Land_Wreck_Offroad_F"
    "Land_Wreck_Offroad2_F"
    "Land_Wreck_Truck_F"
    "Land_Wreck_Truck_dropside_F"

  3. #23

    Big list

    This post contains almost all (alpha) objects and buildings that are not by default selectable in the editor. I have also added Wildlife and effects.
    It took me a few hours, but at least it's now easy to copy/paste on the go.

    Please note that only the ruined buildings that don't have an intact version are placed in the 'ruins' section. The rest of the ruined buildings are added in the list of normal buildings together with the intact versions.

    Wrecks:
    Code:
    Land_UWreck_MV22_F
    Land_Wreck_BRDM2_F
    "Land_Wreck_Commanche_F
    Land_Wreck_Traw2_F
    Land_Wreck_Traw
    Land_UWreck_FishingBoat_F
    Land_Wreck_Car2_F
    Land_Wreck_Car3_F
    Land_Wreck_Car_F
    Land_Wreck_Offroad2_F
    Land_Wreck_Offroad_F
    Land_Wreck_Truck_dropside_F
    Land_Wreck_Truck_F
    Effects:
    Code:
    test_EmptyObjectForFireBig
    test_EmptyObjectForBubbles
    test_EmptyObjectForSmoke
    ThingEffectFeather
    FxWindLeaf1
    FxWindLeaf2
    FxWindLeaf3
    FxWindGrass1
    FxWindGrass2
    Wildlife:
    Code:
    ButterFly_random
    Bird
    Cicada
    DragonFly
    HoneyBee
    HouseFly
    Insect
    Kestrel_Random_F
    Mosquito
    SeaGull
    Tuna_F
    Turtle_F
    CatShark_F
    Objects:
    Code:
    ArrowDesk_L_F
    ArrowDesk_R_F
    ArrowMarker_L_F
    ArrowMarker_R_F
    Land_Razorwire_F
    FirePlace_burning_F
    Land_Bench_F
    Land_Bricks_V1_F
    Land_Bricks_V2_F
    Land_Bricks_V3_F
    Land_Bricks_V4_F
    Land_Cages_F
    Land_Calvary_01_V1_F //minature church
    Land_CampingChair_V1_F
    Land_CampingChair_V2_F
    Land_CampingTable_F
    Land_CampingTable_small_F
    Land_CanisterPlastic_F
    Land_HumanSkeleton_F
    Land_HumanSkull_F
    Land_JunkPile_F
    Land_MetalBarrel_empty_F
    Land_MetalBarrel_F
    Land_Pallet_F
    Land_Pallet_vertical_F
    Land_Pallets_F
    Land_Pipes_large_F
    "Land_Pipes_small_F
    Land_RedWhitePole_F
    Land_Sun_chair_F
    Land_Sunshade_F
    Land_Tyre_F
    Land_Tyres_F
    **
    Land_RowBoat_V1_F
    Land_RowBoat_V2_F
    Land_RowBoat_V3_F
    **containers**
    Land_Cargo20_china_color_V1_F
    Land_Cargo20_china_sign_V1_F
    Land_Cargo20_military_F
    Land_Cargo40_military_F
    **container addon**
    Land_cargo_addon01_V1_F
    Land_cargo_addon01_V2_F
    Land_cargo_addon02_V2_F
    **
    Land_CashDesk_F
    **-garbage**
    Land_Garbage_line_F
    Land_Garbage_square3_F
    Land_Garbage_square5_F
    Land_GarbageBags_F
    Land_GarbageWashingMachine_F
    **Lighting**
    Land_LampDecor_F
    Land_LampHalogen_F
    Land_LampHarbour_F
    Land_LampShabby_F
    Land_NavigLight
    Land_runway_edgelight
    **
    Ruins:
    Code:
    Land_Addon_01_V1_ruins_F
    Land_Addon_02_V1_ruins_F
    Land_Addon_03_V1_ruins_F
    Land_Addon_04_V1_ruins_F
    Land_Addon_03mid_V1_ruins_F
    Land_Airport_Tower_dam_F
    Land_Airport_Tower_F
    Land_Airport_Tower_ruins_F
    Land_Barracks_ruins_F
    Land_Garage_V1_ruins_F
    Land_House_Big_01_V1_ruins_F
    Land_House_Big_02_V1_ruins_F
    Land_House_Small_01_V1_ruins_F
    Land_House_Small_02_V1_ruins_F
    Land_House_Small_03_V1_ruins_F
    Land_Shop_01_V1_ruins_F
    Land_Shop_02_V1_ruins_F
    Land_Stone_HouseBig_V1_ruins_F
    Land_Stone_HouseSmall_V1_ruins_F
    Land_Stone_Shed_V1_ruins_F
    **
    CraterLong_small
    CraterLong
    Buildings:
    Code:
    Land_BC_Court_F
    Land_BC_Basket_F
    Land_BellTower_01_V1_F
    Land_Bunker_F
    Land_d_Stone_Shed_V1_F (damaged)
    Land_dp_smallFactory_F
    Land_dp_transformer_F
    Land_HighVoltageTower_F
    Land_MilOffices_V1_F
    Land_MolonLabe_F
    **
    Land_dp_bigTank_F
    Land_dp_bigTank_ruins_F
    **
    Land_Chapel_Small_V1_F
    Land_Chapel_Small_V1_ruins_F
    **
    Land_dp_smallTank_F
    Land_dp_smallTank_ruins_F
    **
    Land_FuelStation_Build_F
    Land_FuelStation_Build_ruins_F
    Land_FuelStation_Feed_F
    Land_FuelStation_Shed_F
    Land_FuelStation_Shed_ruins_F
    Land_FuelStation_Sign_F
    **
    Land_i_Addon_03_V1_F
    Land_i_Addon_03mid_V1_F
    Land_i_Addon_04_V1_F
    **
    Land_i_Barracks_V1_dam_F
    Land_i_Barracks_V1_F
    Land_i_Barracks_V2_dam_F
    Land_i_Barracks_V2_F
    **
    Land_i_Garage_V1_dam_F
    Land_i_Garage_V1_F
    **
    Land_i_House_Big_01_V1_dam_F
    Land_i_House_Big_01_V1_F
    Land_i_House_Big_02_V1_dam_F
    Land_i_House_Big_02_V1_F
    Land_i_House_Big_02_V1_F
    Land_i_House_Small_01_V1_F
    Land_i_House_Small_01_V2_dam_F
    Land_i_House_Small_01_V2_F
    Land_i_House_Small_02_V1_dam_F
    Land_i_House_Small_02_V1_F
    Land_i_House_Small_03_V1_dam_F
    Land_i_House_Small_03_V1_F
    **
    Land_i_House_Small_03_V1_F
    Land_i_Shop_01_V1_dam_F
    Land_i_Shop_01_V1_F
    and_i_Shop_02_V1_dam_F
    Land_i_Shop_02_V1_F
    **
    Land_i_Stone_HouseBig_V1_dam_F
    Land_i_Stone_HouseBig_V1_F
    Land_i_Stone_HouseSmall_V1_dam_F
    Land_i_Stone_HouseSmall_V1_F
    Land_i_Stone_Shed_V1_dam_F
    Land_i_Stone_Shed_V1_F
    **
    Land_IndPipe1_20m_F
    Land_IndPipe1_90degL_F
    Land_IndPipe1_90degR_F
    Land_IndPipe1_ground_F
    Land_IndPipe1_Uup_F
    Land_IndPipe1_valve_F
    **
    Land_LightHouse_F
    Land_Lighthouse_small_F
    Land_Lighthouse_small_ruins_F
    **
    Land_Metal_Shed_F
    Land_Metal_Shed_ruins_F
    **
    Land_Pavement_narrow_F
    Land_Pavement_wide_F
    **
    Land_Slum_House01_F
    Land_Slum_House01_ruins_F
    Land_Slum_House02_F
    Land_Slum_House02_ruins_F
    Land_Slum_House03_F
    Land_Slum_House03_ruins_F
    Land_Slums01_8m
    Land_Slums01_pole
    Land_Slums02_4m
    Land_Slums02_pole
    **
    Land_spp_Transformer_F
    Land_spp_Transformer_ruins_F
    **
    Land_TBox_F
    Land_TBox_ruins_F
    **
    Land_u_Addon_01_V1_dam_F
    Land_u_Addon_01_V1_F
    Land_u_Addon_02_V1_F
    Land_u_House_Small_01_V1_dam_F
    Land_u_House_Small_01_V1_F
    Land_u_House_Small_02_V1_dam_F
    Land_u_House_Small_02_V1_F
    **
    Land_Unfinished_Building_01_F
    Land_Unfinished_Building_01_ruins_F
    
    
    
    **Pier**
    Land_nav_pier_m_F
    Land_Pier_addon
    Land_Pier_Box_F
    Land_Pier_F
    Land_Pier_small_F
    Land_PierLadder_F
    Land_Pillar_Pier_F
    **Radar**
    Land_Radar_F
    Land_Radar_ruins_F
    Land_Radar_Small_F
    Land_Radar_Small_ruins_F
    **
    Land_ReservoirTank_Airport_F
    Land_ReservoirTank_Airport_ruins_F
    **Runway**
    Land_Runway_PAPI
    Land_Runway_PAPI_2
    Land_Runway_PAPI_3
    Land_Runway_PAPI_4
    **
    Land_Shed_Big_F
    Land_Shed_Big_ruins_F
    Land_Shed_Small_F
    Land_Shed_Small_ruins_F
    **
    Land_TTowerBig_1_F
    Land_TTowerBig_1_ruins_F
    Land_TTowerBig_2_F
    Land_TTowerBig_2_ruins_F
    **
    
    
    **military buildings**
    Land_Cargo_House_V1_F
    Land_Cargo_House_V1_ruins_F
    
    **
    Land_Cargo_House_V2_F
    Land_Cargo_House_V2_ruins_F
    **
    Land_Cargo_HQ_V1_F
    Land_Cargo_HQ_V1_ruins_F
    **
    Land_Cargo_HQ_V2_F
    Land_Cargo_HQ_V2_ruins_F
    **
    Land_Cargo_Patrol_V1_F
    Land_Cargo_Patrol_V1_ruins_F
    **
    Land_Cargo_Patrol_V2_F
    Land_Cargo_Patrol_V2_ruins_F
    
    **Communication tower**
    Land_Communication_anchor_F
    Land_Communication_F
    **Hangar**
    Land_TentHangar_V1_dam_F
    Land_TentHangar_V1_F
    Land_TentHangar_V1_ruins_F
    Coral:
    Code:
    land_bw_SetBig_Brains_F
    land_bw_SetBig_corals_F
    land_bw_SetBig_TubeG_F
    land_bw_SetBig_TubeY_F
    land_bw_SetSmall_Brains_F
    land_bw_SetSmall_TubeG_F
    land_bw_SetSmall_TubeY_F
    Canal:
    Code:
    Land_Canal_Wall_10m_F
    Land_Canal_Wall_D_center_F
    Land_Canal_Wall_D_left_F
    Land_Canal_Wall_D_right_F
    Land_Canal_Wall_Stairs_F
    Land_Canal_WallSmall_10m_F
    Walls:

    Code:
    Land_City2_4m_F
    Land_City2_8m_F
    Land_City2_8mD_F
    Land_City_4m_F
    Land_City_8m_F
    Land_City_8mD_F
    Land_City_Pillar_F
    **
    Land_Concrete_SmallWall_4m_F
    Land_Concrete_SmallWall_8m_F
    **
    Land_Crash_barrier_F
    **
    Land_Mil_WallBig_4m_F
    Land_Mil_WallBig_Corner_F
    **
    Land_Mil_WiredFence_F
    Land_Mil_WiredFence_Gate_F
    Land_Mil_WiredFenceD_F
    **
    Land_Mound01_8m_F
    Land_Mound02_8m_F
    **
    Land_New_WiredFence_10m_Dam_F
    Land_New_WiredFence_10m_F
    Land_New_WiredFence_5m_F
    Land_New_WiredFence_pole_F
    **
    Land_Pipe_fence_4m_F
    Land_Pipe_fence_4mNoLC_F
    **
    Land_Sea_Wall_F (rock formation)
    **
    Land_SportGround_fence_F
    **
    Land_Stone_4m_F
    Land_Stone_8m_F
    Land_Stone_8mD_F
    Land_Stone_Gate_F
    Land_Stone_pillar_F
    **
    Land_Wall_Tin_4_2
    Land_Wall_Tin_Pole
    **
    Land_Wired_Fence_4m_F
    Land_Wired_Fence_8m_F
    **
    Your welcome

  4. #24
    Hey guys, hope this is the right place to ask.
    Running the latest Dev version on a home dedicated server, and for some reason when adding the ammo for the 7.62 to the ammobox it comes up blank in the ammobox.

    Coding is .......
    __amc(16Rnd_9x21_Mag,10)
    __amc(30Rnd_9x21_Mag,10)
    __amc(30Rnd_65x39_caseless_mag,20)
    __amc(30Rnd_65x39_caseless_mag_Tracer,20)
    __amc(30Rnd_65x39_case_mag_Tracer,20)
    __amc(30Rnd_65x39_case_mag,20)
    __amc(100Rnd_65x39_caseless_mag,10)

    __amc(20Rnd_762x45_Mag,10)

    __amc(200Rnd_65x39_cased_Box,10)
    __amc(200Rnd_65x39_cased_Box_Tracer,10)

    Everything comes up as as above, in order ...apart from the 7.62 rounds ... The name is spot on .. what am I missing?

    Thanks in advance
    Jax
    **System Specs** i7 870 2.93GHz, 8GB DDR1600, GTX 460SE, HD Sata7200, Nothing O/Clocked

  5. #25
    the classname is incorrect. it's: 20Rnd_762x51_Mag

    anyone found the classnames of the new sniperrifles and their ammo yet? (at work sadly)
    Support A3Wasteland @ the Make ArmA not WAR http://makearmanotwar.com/entry/aVufnvttX0#.VE-OJf_22GY

  6. #26
    Lynx:
    srifle_GM6_F
    srifle_GM6_SOS_F

    ammo: 5Rnd_127x108_Mag


    M320:
    srifle_LRR_F
    srifle_LRR_SOS_F

    ammo: 7Rnd_408_Mag


    item:
    Rangefinder

    Ghillysuits:
    U_B_Ghilliesuit
    U_O_Ghilliesuit
    Last edited by JoSchaap; May 23 2013 at 18:20. Reason: typos

  7. #27
    Quote Originally Posted by JoSchaap View Post
    Lynx:
    arifle_GMG_F
    arifle_GMG_SOS_F

    ammo: 5Rnd_127x106_Mag


    M320:
    arifle_LRR_F
    arifle_LRR_SOS_F

    ammo: 7Rnd_408_Mag


    item:
    Rangefinder

    Ghillysuits:
    U_B_Ghillysuit
    U_O_Ghillysuit
    i cant get any of these to work.

  8. #28
    srifle... my bad, the SOS ones have the scope. not sure if optic_SOS works

  9. #29
    are these in the 0.58 version? Because none of these items works for me.

  10. #30
    DEV branch only

    Code:
    removeallweapons player;
    removeVest player;
    removeUniform player;
    removeHeadgear player;
    player addUniform "U_B_Ghilliesuit"; 
    player addweapon "srifle_LRR_SOS_F"; 
    player addmagazine "7Rnd_127x108_Mag";  player addmagazine "7Rnd_127x108_Mag"; 
    player addmagazine "7Rnd_127x108_Mag";  player addmagazine "7Rnd_127x108_Mag";
    the a and s and 6 and 8 look alike with the arma font, so sorr for the typos

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