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Thread: ARMA 3 Alpha - Java Virtual Machine

  1. #1

    Lightbulb ARMA 3 Alpha - Java Virtual Machine

    I was wondering if the Alpha will contain any of the functionality of the planned JVM support mentioned here? Would love to get a head start on developing with it, but I seem to remember it kind of being up in the air a few months ago - any news?

  2.   Click here to go to the next Developer post in this thread.   #2
    Hi, the Alpha will not sorry to say. We are not happy to include it until we can support it with updates and fixes.
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  3. #3
    Quote Originally Posted by DnA View Post
    Hi, the Alpha will not sorry to say. We are not happy to include it until we can support it with updates and fixes.
    Will the callExtension mechanism be supported?

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  4. #4
    Quote Originally Posted by DnA View Post
    Hi, the Alpha will not sorry to say. We are not happy to include it until we can support it with updates and fixes.
    This is an absolutely heartbreaking disappointment.

    Does BIS at least acknowledge what an abomination SQF is, and do you plan to offer any sane alternatives in the future?

  5.   This is the last Developer post in this thread.   #5
    Quote Originally Posted by Alwarren View Post
    Will the callExtension mechanism be supported?
    It was not purposefully removed from Arma 3. On the other hand it's not functionality we use in vanilla content, so I do not believe it was tested. Therefore it should be in Alpha, but I cannot guarantee it.

    We have not abandoned Java, and we want Object-Oriented scripting.

  6. #6
    Quote Originally Posted by DnA View Post
    We have not abandoned Java, and we want Object-Oriented scripting.
    This is good to hear.

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  7. #7
    Quote Originally Posted by DnA View Post
    It was not purposefully removed from Arma 3. On the other hand it's not functionality we use in vanilla content, so I do not believe it was tested. Therefore it should be in Alpha, but I cannot guarantee it.
    Thanks for the info. I was thinking of trying to make it possible to script in e.g. lua with this, provided the interface is capable of that, and I was dreaming about an external debugger of sorts.

    We have not abandoned Java, and we want Object-Oriented scripting.
    Great to hear. My major gripe with SQF is that it seems to be very difficult to get an "off-line" semantic check going. More than once, running the program is the only way to find syntax errors. With a well-supported external scripting/programming language like LUA or Java, it would be easier to do, and in the long run, I think that this would benefit mission builders greatly because even those branches of execution that are usually neglected/rarely run would at least not cause syntax errors.

  8. #8
    Quote Originally Posted by DnA View Post
    Hi, the Alpha will not sorry to say. We are not happy to include it until we can support it with updates and fixes.
    Thanks for clearing it up. Just glad to hear that it's not forgotten, makes sense for something like this to be worked on after more important things are sorted out, glad you guys are moving towards an OOP perspective and looking forward to more news on it as it becomes available.

    Quote Originally Posted by Alwarren View Post
    Thanks for the info. I was thinking of trying to make it possible to script in e.g. lua with this, provided the interface is capable of that, and I was dreaming about an external debugger of sorts.



    Great to hear. My major gripe with SQF is that it seems to be very difficult to get an "off-line" semantic check going. More than once, running the program is the only way to find syntax errors. With a well-supported external scripting/programming language like LUA or Java, it would be easier to do, and in the long run, I think that this would benefit mission builders greatly because even those branches of execution that are usually neglected/rarely run would at least not cause syntax errors.
    Couldn't agree more, LuaJ has been my plan since the announcement of the JVM.
    Last edited by Looter; Feb 27 2013 at 15:46.

  9. #9

  10. #10
    Quote Originally Posted by DnA View Post
    We have not abandoned Java, and we want Object-Oriented scripting.
    What are the chances of either the beta or the full game including Java or some other SQF alternative?

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