Joe98 90 Posted February 12, 2013 To test a game feature I neeed to jump betwwen the shoes of a Blueforce man and the shoes of a Redforce man I place 2 soldiers on the map a long way apart. One is Blueforce and the other Redforce. Blueforce = Player Redforce = Playable Bluforce is given a series of way points. After he walks a short distance I switch to the Redforce character. After a while switch back to the Blueforce character. Blueforce has no waypoints! How can arrange it for the Blueforce character to keep the waypoints? . Share this post Link to post Share on other sites
fitzy68 1 Posted February 13, 2013 I have no idea, but i have similar problems with triggers and scripts when i switch players to. Share this post Link to post Share on other sites
Mattar_Tharkari 10 Posted February 13, 2013 put this in a radio trigger: player exec "camera.sqs"; Then you can move around by camera - see what redforce is up to without switching? http://community.bistudio.com/wiki/Camera.sqs Share this post Link to post Share on other sites