rob_20 1 Posted February 8, 2013 Hi! Im sorry if this has been asked before, but I can not find the answer to this. I am trying to make a script thats in a loop, terminate when a trigger is no longer active. while {triggerActivated music} do {(playsound "prayer"), (player sideChat "test"), (sleep 210); if !(triggeractivated music) exitwith {player sidechat "bye bye"};}; As you guys can probably see, this will not work. So help would be appreciated Share this post Link to post Share on other sites