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gummybear_qc

How to Add Item/Building by Classname?

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How can I add like for example a razor wire thingy but using the classanem instead of the made menu?

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Like if i got this classname "Land_prolejzacka", and I wanan add it in editor, how? Like I know it has somthing to do with the game logic thingy I think, im not sure

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You can place any vehicle in the editor and edit it in the mission.sqm.

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Is he talking about createvehicle placed in game logic init.

obj=createvehicle ["Land_prolejzacka",getpos this,[],0,"none"];

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Is he talking about createvehicle placed in game logic init.

obj=createvehicle ["Land_prolejzacka",getpos this,[],0,"none"];

Thanks again F2k Sel, yeah I wasnt sure how to say it cause I couldn't really remebered but thats what I want :P

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