gnolla 1 Posted January 26, 2013 Hi,i made a custom map with the editor and i have the following problem: the enemy ai doesn't not shoot me if i run in front of them,in most of case,however some time it happens but i can run in the middle of an enemy group and nobody shoot me,in many case they greets me :butbut:;if i edit the map and put my spawn point in front of a enemy he shoot me immediatly,but if i spawn just a little bit far,behind a wall for example and than i run in front of them i can dance or stand there and nobody shoot me and in some case they greets me,any suggestion?? Best Regards Gnolla Share this post Link to post Share on other sites
Mattar_Tharkari 10 Posted January 26, 2013 Multiplayer / singleplayer? What side / factions in use? what addons in use? what modules on map? Share this post Link to post Share on other sites
lockjaw-65- 0 Posted January 26, 2013 This might be of help http://forums.bistudio.com/showthread.php?141685-Spawned-AI-wont-engage-enemy Share this post Link to post Share on other sites
gnolla 1 Posted January 26, 2013 (edited) Single player/multiplayer same problemand it's all start mission units spawned,i've read the post linked but i can't understand wich is the solution,could you explain me clearly??? i've to put into inizialization of any unit this :" [unit] joinsilent grpNull; [unit] joinsilent dummy; [unit] joinsilent grpNull;" right??? or i've to put :"WEST setFriend [EAST,0]; EAST setFriend [WEST,0]; and in this case where i've to put that code???? any other suggestion? please help Thank you so much!! ---------- Post added at 00:42 ---------- Previous post was at 23:42 ---------- even with "[unit] joinsilent grpNull; [unit] joinsilent dummy; [unit] joinsilent grpNull" in any unit,they didnt attack me or other my soldier,any ideas? Edited January 26, 2013 by gnolla Share this post Link to post Share on other sites
f2k sel 164 Posted January 26, 2013 You may want to post the mission, it's hard to fix a bug that you can't replicate. Share this post Link to post Share on other sites
gnolla 1 Posted January 27, 2013 You may want to post the mission, it's hard to fix a bug that you can't replicate. http://www.mediafire.com/?pw1lx1r12g37c8l thank you Share this post Link to post Share on other sites
f2k sel 164 Posted January 27, 2013 (edited) Wow that's a lot of units, it crawls on my PC and they didn't shoot me either. I deleted loads of them and they started to respond, I can only think the CPU is overloaded. Maybe you could try using http://www.armaholic.com/page.php?id=10102&highlight=CACHE to try and reduce the load. Update I did just try it myself and they are now firing without removing any objects but they are slow to respond. Edited January 27, 2013 by F2k Sel Share this post Link to post Share on other sites
gnolla 1 Posted January 27, 2013 Wow that's a lot of units, it crawls on my PC and they didn't shoot me either.I deleted loads of them and they started to respond, I can only think the CPU is overloaded. Maybe you could try using http://www.armaholic.com/page.php?id=10102&highlight=CACHE to try and reduce the load. Update I did just try it myself and they are now firing without removing any objects but they are slow to respond. Really thank you for your patience:),ok i've understand that arma is heavy and have a "limit",i've an intel i7 920,and it seems isn't enough:),i will try that script ,Thank you mate!! :) :) :) maybe with a xeon e7 it works :) :) thank you again! :) :) :) Share this post Link to post Share on other sites
f2k sel 164 Posted January 27, 2013 Sorry wrong thread. Share this post Link to post Share on other sites