Cyper 18 Posted January 25, 2013 Hi there, I am working with a certain cutscene and I have encountered a problem. In this cutscene, a commander is giving a briefing, and then he orders his soldiers to enter a truck. All the AI units enter- but not the player. So when the cutscene is over everyone is inside the truck and the playable unit is outside. Is there anyway to active player later on when the AI have entered the truck? Share this post Link to post Share on other sites
iceman77 18 Posted January 25, 2013 Just use a placebo unit. It doesn't have to be the player, as the person playing the mission, aside from you, wont know any different. Share this post Link to post Share on other sites