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Redphoenix

Rast-Roping - Making Vehicle move after Cargo is Empty

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Cheers,

I am editing a mission at the moment where a team gets inserted via ACE fast-roping. I scripted the chopper via "flyinheight" to hold on WP1 with about 30m altitude, so I can deploy the rope. Everything works fine until my team got out, the vehicle won't move to the next waypoint, it just keeps static in the air.

I placed down a trigger, changed it to "Switch" and sync'ed it with the HOLD WP1 from the helo.

Well, when I now enter the trigger area nothing happens... again.... Does the rope prevents the copper from flying off or is just my way of thinking wrong?

Any thoughts?

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The ropes attach to helo to ground while the fast rope is in progress. Once the desired units are on the ground do: _your_helo setVariable ["ACE_RopeAbort", true, true], this will abort the fastrope and detach the aircraft so it can move again.

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