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Thread: ARMA2.RU -Wasteland Sandbox- servers thread

  1. #1

    ARMA2.RU -Wasteland Sandbox- servers thread

    Hello. This is a thread dedicated to our modification of Tonic's Wasteland mission hosted on servers provided by arma2.ru community. Here we accept all complains, suggestions, cheat and bug reports as well as general talk related to Wasteland mission.

    Hosting wasteland
    If you wish to host wasteland on your server, we have following requirements:

    Minimum hardware:
    - CPU i7 2600
    - RAM 8GB

    Software:
    - Windows Server 2008 R2.
    - RDС with full access.
    - We can use VPS on VirtualBox or similar software.

    We will take installation on ourselves which will include our anti-cheat measuers as well. Thank you.
    Email your server-related questions to

    Lots of mission screenshots

    Video review by ZombieMaster:
    Spoiler:


    Original Wasteland: Tonic's Wasteland

    - General mission description and other information coming soon -

    People who take care of server (admins):
    Spoiler:


    Our current servers list:









    Last edited by SaMatra; Feb 5 2013 at 07:03.

  2. #2
    I want to thank you for your hard work and effort put into your version of Wasteland. I've played on other Wasteland servers and I keep on coming back to your servers because your modifications are what makes Wasteland amazing.

    I have a few questions, What happened to the Utes map that was hosted on server #3? It was a lot of fun and I hope you bring it back soon. A lot of American players and I regularly play on your servers however we get unbearable pings due to most of us being far from Russia, do you have any plans on releasing your mod for other people to host?
    Last edited by Duhoy; Nov 11 2012 at 07:55.

  3. #3
    SaMatra,

    I also would like to thank you for the effort you are putting in this project, playing wasteland on your servers is real fun.

    Are there any plans to make the world persistent anytime soon?

    keep it up!

  4. #4
    Gunnery Sergeant SaMatra's Avatar
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    Thanks for your comments guys.

    Utes will be back soon on #2 server, I just need to update it to new functionality which I made for Chernarus mission

    There always have been talks about making Wasteland persistent, but I have mixed opinions on that:
    1) Player saving: Do we really need it? People don't live longer than few hours, usually around 15-20 minutes, its not like dayz at all. Even if there will be player saving, what going to happen if you join different team, for instance? Will you reappear on same spot as different team and be able to attack ex-teammates? There are a lot of questions.
    2) Stats saving: Definitely going to make this happen. It going to save player kills, AI kills and possibly number of completed missions
    3) Bases saving: Another thing I really want to implement since I love making bases. Its a very difficult task though since precise positioning of each piece of base is very important and there are problems with that in ArmA 2.

    Unfortunately we can't let others host our mission right now since we might seriously lose player base on our server which directly affects my motivation and will to improve on Wasteland. Another reason is overall instability and in-development status of everything. Plus we have lots of anti-cheater measures of many levels, other people might not be as serious when it comes to preventing cheaters from playing on Wasteland. We have plans on making US or EU based server(s) though, I'm really looking forward to that myself.
    Last edited by SaMatra; Nov 11 2012 at 09:29.

  5. #5
    Quote Originally Posted by SaMatra View Post
    Utes will be back soon on #2 server, I just need to update it to new functionality which I made for Chernarus mission
    Awesome! Looking forward to that as I loved the chaotic nature of Utes.

    Quote Originally Posted by SaMatra View Post
    1) Player saving: Do we really need it? People don't live longer than few hours, usually around 15-20 minutes, its not like dayz at all. Even if there will be player saving, what going to happen if you join different team, for instance? Will you reappear on same spot as different team and be able to attack ex-teammates? There are a lot of questions.
    I agree on this, player saving isn't really nessiccary.

    Quote Originally Posted by SaMatra View Post
    2) Stats saving: Definitely going to make this happen. It going to save player kills, AI kills and possibly number of completed missions
    Oh sounds awesome, It'd be great to see all of your accomplishments saved. This is much better than player saving.

    Quote Originally Posted by SaMatra View Post
    3) Bases saving: Another thing I really want to implement since I love making bases. Its a very difficult task though since precise positioning of each piece of base is very important and there are problems with that in ArmA 2.
    Oh please do! I've had a lot of fun building bases and it is painful to see your creations go away after a restart.

    Quote Originally Posted by SaMatra View Post
    Unfortunately we can't let others host our mission right now since we might seriously lose player base on our server which directly affects my motivation and will to improve on Wasteland. Another reason is overall instability and in-development status of everything. Plus we have lots of anti-cheater measures of many levels, other people might not be as serious when it comes to preventing cheaters from playing on Wasteland. We have plans on making US or EU based server(s) though, I'm really looking forward to that myself.
    Completely understandable reasons, I can't wait til you guys get a US server up and running !

    Do you have any plans to put Wasteland on other maps? Such as Lingor Island or Takistan? I'd sure love a Lingor Island wasteland.

  6. #6
    Gunnery Sergeant SaMatra's Avatar
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    Quote Originally Posted by Duhoy View Post
    Do you have any plans to put Wasteland on other maps? Such as Lingor Island or Takistan? I'd sure love a Lingor Island wasteland.
    Most likely. We still try to find a way to make Takistan into Wasteland. The biggest problem is that each buliding on Takistan has built-in models of our food and water, you can't delete them without deleting entire house:
    Spoiler:

    We have few ideas about this though and it might become playable one day.

  7. #7
    I just wanted to thank you for spending so much time on creating such a great mod! I really love it.

    I'm so looking forward to play on Utes again!

  8. #8
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    Samatra

    Quick question mate!

    How are you limiting your servers to 60 players when you have 120 player slots available!

    I know it over rides the maximum player slot.. But you don't seem to have that problem!

    Cheers

  9. #9
    Gunnery Sergeant SaMatra's Avatar
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    Quote Originally Posted by seriouslox View Post
    I just wanted to thank you for spending so much time on creating such a great mod! I really love it.

    I'm so looking forward to play on Utes again!
    Utes is up again on #2

    Quote Originally Posted by marker View Post
    Samatra

    Quick question mate!

    How are you limiting your servers to 60 players when you have 120 player slots available!

    I know it over rides the maximum player slot.. But you don't seem to have that problem!

    Cheers
    I think this config value should take care of problem
    PHP Code:
    maxPlayers 60

  10. #10
    Gunnery Sergeant
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    Got that mate.. Standard cfg line!

    For some reason it has climbed over our max player limit. We had 67 players on our server there with a player limit of 50..

    Mental!

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