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Thread: Smookie Animation Pack Lite version

  1. #1

    Smookie Animation Pack Lite version

    Originally, I did this for my personal use, but considering some guys may have the same appetite to have a simple, useful, natural version of smk_anims, so I decided to releasd it under Mr. Smookie's approval, anyway all credits belongs to him.

    Features:

    1.Removed all the wall related anims, such as: climb, fire against;

    2.Kept all blind fire anims for standing, crouching, prone

    3.Restored BI's walking, jogging, running anims, IMHO,smk's those anims feels robotic, BIS's feels natural;

    4.Kept the cool sniper sit down anim, and AI wouldn't stuck in it;

    6.Kept the useful butt-sliding anim;

    7.Kept and improved all the reloading anims;

    8.Cleaned all the related error message in .rpt file;

    9.Don't need CBA;


    Enjoy it! Don't use it with original smk_anims.pbo, and don't forget set a turbo key(Suggest "Left Sheft") for use those cool anims;

    Lao Fei Mao

    Download link:http://www.gamefront.com/files/22475..._anim_lite.zip
    Last edited by Lao Fei Mao; Oct 18 2012 at 14:25.

  2. #2
    If been waiting for this for a long time.
    Thanks for putting in the effort.

  3. #3

  4. #4
    Master Gunnery Sergeant Yokhanan's Avatar
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    Awesome! 1 question though--would it be possible in theory to add the wall stuff back and still have things work efficiently as this or would it cause issues--either player or AI? Just wondering about it personally.

    In Loving Memory of my Uncle Mike. RIP 1-31-13

  5. #5
    Thanks Lao, will have another go using your version, I didn't really get going with original... Due to most of the things you have now changed.

  6. #6
    This is really appreciated, a compact version with, hopefully, some problems removed.

    Its great that you shared your work, thank you..

  7. #7
    very nice Lao Fei Mao,

    do you know the pistol animation names for Smookie pack?
    With all these amazing addons being released for Arma 2 will we play Arma 3 :P:P

  8. #8
    This is really nice. Thanks Lao Fei Mao and of course Smookie for the awesome mod.

  9. #9

  10. #10
    Thanks Lao-man

    Well..this question might be silly but..
    When the "A" player runs the Anim.pack and player "B" hasn't..player "B" will be able to see the new animations from player "A"?
    (my first guess is no but..might i m being wrong??)

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