mirror : http://www.gamefront.com/files/22429...uild_97930.zip
suggested to be used for server hosting as it shall be noticeably stabler Fixed: Multiple crashes during client/server shutdown
 Changed: Scripting: When a global variable is assigned a nil value, it is now deleted (was kept with a nil value).
 New: Scripting function "onEachFrame code" defines a code called each frame.
+ some beta regressions fixed
(if you still get any crashes, it's very important for us to get server's mdmp,bidmp,rpt files
(compressed e.g. to my email (which is my nickname @ bistudio.com)with subject CRASH)
BattlEye compatibility: ... SUPPORTED, enjoy ! ...
note: also deployed on STEAM !