But here we go:
MBG Generic African Buildings v1.1 (Updated 20th October)
Originally part of a much much larger project, I decided to release these right now so more people can use these in the meantime.
It features a small collection of structures that are inspired by African/Middle-Eastern architecture. These buildings can probably supplement the existing selection offered by OA. Fixes in 1.1:
land_* classes now have scope = 1 (Required for this to work on terrains, *shame*)
2 extra paint variants of "Big Apartment 3"
4 large apartment buildings, of which the biggest is fully walkable.
3 old buildings intended for small villages or ruins. One is painted in zebra camo as a safari/ranger station.
3 types of tiny slum huts that come in 8 different visual appearances.
Highly accurate icons of the buildings for stress-free usage in the mission editor.
Arma2:OA is not required
For usage in (Northern-) African or Middle-Eastern terrains.
In total with all color variants this adds up to 35 new objects.
Yes, more paint variants would indeed be nice. But the time for the amount of work to get it to look at least half-decent seems for me to be harder to come by. :/
To be honest, last time I worked on these buildings was two months ago. Just today it hit me that I could add some final touches to the last building and get these out so they don't end up completely unused. Would've been a pity for the time already invested in these objects.
If anyone gets around using these, let me know! And if someone wants to retexture one of these buildings, PM me and we'll see about the MLODs.