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Thread: Generic African Buildings

  1.   Click here to go to the next Developer post in this thread.   #1

    Generic African Buildings

    I know I said I wouldn't make any more stuff...

    But here we go:
    MBG Generic African Buildings v1.1 (Updated 20th October)
    Originally part of a much much larger project, I decided to release these right now so more people can use these in the meantime.

    It features a small collection of structures that are inspired by African/Middle-Eastern architecture. These buildings can probably supplement the existing selection offered by OA.
    Fixes in 1.1:
    • land_* classes now have scope = 1 (Required for this to work on terrains, *shame*)
    • 2 extra paint variants of "Big Apartment 3"


    Content:
    • 4 large apartment buildings, of which the biggest is fully walkable.
    • 3 old buildings intended for small villages or ruins. One is painted in zebra camo as a safari/ranger station.
    • 3 types of tiny slum huts that come in 8 different visual appearances.
    • Highly accurate icons of the buildings for stress-free usage in the mission editor.
    • Arma2:OA is not required
    • For usage in (Northern-) African or Middle-Eastern terrains.


    In total with all color variants this adds up to 35 new objects.

    Here some pictures:






    ---

    Download: mbg_generic_african_buildings.7z 50MB (1.1)
    Last edited by Mondkalb; Oct 20 2012 at 10:02.
    >>> mondkalb.org - For DK: Stikkontakt

  2. #2
    Holy crap!
    Nice work Mondkalb, can't wait to get my unit onboard the train for this
    Thanks also for using correctly sized .paa's, its an editors nightmare to place the ? Square boxes together
    Spoiler:

  3. #3
    First Lieutenant PuFu's Avatar
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    nicely done mate. properly awesome.

    Spoiler:

  4. #4
    Mogadishu island in 3.... 2.... 1...

    Seriously nice work we always need more buildings!

  5. #5
    CWR² Developer Bushlurker's Avatar
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    Another enormously useful themed buildings pack!!! And they look absolutely terrific too!

    Well done Mondkalb!! Tremendous stuff - once again!

    I predict a flurry of Middle-Eastern / North African terrain-in-progress announcements!


    B

  6. #6
    Master Gunnery Sergeant -Martin-'s Avatar
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    Very nice, excellent textures and good detail too. I would add a few more buildings if I where you just to give more variety Now all we need is a good mapper to put 'em to use.

  7. #7
    Reminds me on good ol' Tonal

  8. #8
    Time to update my Isla Duala

    p.s. Mondkalb, it would be sweet to see 2-3 variations of the bigger buildings, maybe offices with large windows?
    Last edited by IceBreakr; Oct 7 2012 at 20:33.
    IceBreakr, C/O [SBP] - Slovenian Black Panthers (www.vojak.si)

    Err... Mi-48 Caiman in A3? Bitch please...!

  9. #9
    More MBG buildings, fantastic, great work and thanks for sharing. Will be testing these with ai very soon.

    Thank you.

  10.   Click here to go to the next Developer post in this thread.   #10
    BI Developer Mondkalb's Avatar
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    Author of the Thread
    Yes, more paint variants would indeed be nice. But the time for the amount of work to get it to look at least half-decent seems for me to be harder to come by. :/

    To be honest, last time I worked on these buildings was two months ago. Just today it hit me that I could add some final touches to the last building and get these out so they don't end up completely unused. Would've been a pity for the time already invested in these objects.

    If anyone gets around using these, let me know! And if someone wants to retexture one of these buildings, PM me and we'll see about the MLODs.

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